Just need to line up the shot

Just need to line up the shot

Oh fuck off

You're one of those death match Brigitte Barbarians

Deathmatch Brigittes >:(

Mace to the face!

A deaf Overwatch League fan worked with her interpreter to create custom signs for OW heroes!



Linguistically speaking, name signs are one of the coolest things about ASL. I don't think this is quite the same thing, but it seems in the same vein.

Watchpoint Recap for Stage 4, Week 3

If you're a fan of OWL and you haven't heard of this series, you should watch it. It's super high-production, great quality analysis content that airs during the off days of the League.

I can only imagine the contortions required for Bastion

Am I doing something wrong? (Trying to load preset custom game)

Am I doing something wrong? (Trying to load preset custom game)

I select the preset game and it says it will override the current settings, I select ok. Nothing changes though?

This has to be one of my best hookshots I've ever gotten

This has to be one of my best hookshots I've ever gotten

Came for the thumbnail, and will compliment the good shot. ;)

Though I must admit, I never saw the appeal of Widow HS lobbies. I think, just for me, it's more impressive to watch Widow snipe Genji just as he deflect ends, or headshot a mine jumping Junkrat.

Just me, mind you!

Where’s the great hook kill?, all I see is a widow killing someone th same way I do all the time

Patch 3 May Rundown


Hi, everyone! It's me again. You know the drill. Patch notes blah blah blah. Hope y'all aren't sick of me yet. Enjoy!

Longer video version here.

Official full patch notes here.

NEW MAP Rialto: New escort (payload) map HERO UPDATES Brigitte

Shield Bash: Cone angle reduced from 90 to 60

Cone angle after (60)

Developer Comments: When fighting against Brigitte, it often felt like Shield Bash was able to hit players who felt like they were out of its range and should have dodged it. On the flip side, when playing as Brigitte sometimes players would hit the wrong enemy in the middle of a fight. With the cone being reduced, the ability is more accurate to its visual representation.


Deflect: Hitbox size has been reduced

Before and after comparison

Developer Comments: The hitbox on Genji’s Deflect was big enough that it would sometimes reflect projectiles that were pretty far away from him. We’ve tightened up the hitbox, which should solve this problem while still fully protecting him from projectiles that would hit him from the front..

Hanzo Storm Bow: Projectile speed increased from 85 to 100

Comments: It's easy to miss what's going on in the gif with the increased projectile speed but, basically, the arrow travels further before falling, so it's like it has a reduced flight path arc.

Sonic Arrow Cooldown decreased from 20 seconds to 12 seconds Duration decreased from 10 seconds to 6 seconds Radius decreased from 10 meters to 7 meters

Before and after comparison

Lunge (New Ability): Press jump while in the air to leap horizontally

Storm Arrrows (New Ability)

Replaces his existing Scatter Arrow ability Hanzo can now rapidly fire up to 6 arrows that deal reduced damage but are always fired at full power Each arrow deals 80 damage Makes Tracers cry

Developer Comments: The goal of these Hanzo changes is to allow him to have new options and maintain his high damage output, while removing the frustration of fighting against the old Scatter Arrow. Hanzo is now much more mobile with his new Lunge ability, and with the combination of the bow projectile speed increase and the new Storm Arrows ability he can now deal his high damage more consistently than ever before.


Frag Launcher: Projectile size decreased from 0.3 to 0.2

RIP-Tire: Tire movement speed decreased from 13 to 12

Developer Comments: These changes are aimed at lowering some of the most frustrating parts about playing against Junkrat. Decreasing the Frag Launcher’s projectile size means he will have to aim a bit more carefully to land powerful direct hits and slowing the RIP-Tire’s movement speed gives his opponents slightly more time to destroy it before it detonates.

Lucio Wall Ride Wall riding is less likely to be interrupted along a single surface Can now go around corners (both outside corners, and inside corners) without having to leave the wall. Example 1, Example 2 Can now land back on the same wall after leaping away, provided his leap takes him far enough away from the original jumping off point Soundwave: No longer costs ammo

Developer Comments: Wall Ride has been significantly overhauled to allow it to function more smoothly across more areas of every map. Lúcio players should instantly notice a huge improvement in where and how Wall Ride can be used. In addition, Sonic Amplifier’s Soundwave ability was unnecessarily controlled by both a cooldown and an ammo cost, so we’re removing the ammo cost.

Tracer Pulse Bomb: Max damage decreased from 400 to 300

Developer Comments: Pulse Bomb was too good at killing tanks, who can be easy to stick due to their size. This damage reduction makes it less powerful as a tank-destroyer, while keeping it lethal against most other heroes.

"out of nowhere"

good joke

thank you for this again, your content for patches are sublime

Wow that tracer nerf out of nowhere is really gonna change how she's played

Spoiler: scatter dies at the end of infinity war

Spoiler: scatter dies at the end of infinity war

"Mr Hanzo, I don't feel so good..."

"I don't wanna go." :(

"Fun isn't something one considers when balancing the Overwatch. But this... does put a smile on my face." ―Countless people who died to SCATTAH they didn't see coming

meanwhile at Blizz HQ

Let's talk about this plan of yours. I think it's good, except it sucks. So let ME do the plan and that way it might be really good!

cue Hanzo 2.0 which in the right hands can get a teamwipe with one CD

Does Reinhardt want the ball? Go get it boy!

When you try to play so smart that you do something stupid.

Reinhardt was ready for the 4d chess play while sombra was just playing pong

Part of using Sombra's translocator is to play mind games with the enemy versus using it for mobility. Often times I'll throw it down and usually a dps or tank will camp it while I have no intentions of warping there, 20 seconds is a long time to have one if their teammates not focusing on your team.

Who knows, maybe sombra was playing 5d chess by playing ping pong

hey mom look i got a potg

hey mom look i got a potg

More unique than rare

Nah, definitely more rare than unique

Thanks for cutting the highlight intro, you are da real MVP.

true rip

All four Retribution miniboss encounters (in order of increasing difficulty)

The final boss: Waiting for that one dude who's still fighting and then dies. Then we have to go rescue the fool and we all die.


It should just let you extract, dead bodies be damned. Especially when you're Reaper.

The assassin is actually fucking ridiculousn because of stunlock. I was in a normal game earlier, but matched with 2 literal potatoes. I got stunlocked by an assassin for a whole fucking minute, and was killed from 570 health.

Try one of these subthreads