Blackops4

Please give us a permanent Nuketown 24/7 playlist

Please give us a permanent Nuketown 24/7 playlist

I think we can all agree we all loved playing the nuketown playlist. Now with the new update they’ve removed the playlist and put nuketown in the map rotation but I think it deserves its own playlist as well. I think shipment 1944 made WW2 super fun and enjoyable and I think nuketown can do the same for black ops 4.

Just got on bo4 wow can't believe they took it out

I agree

Please 3arch

Prestige Is Key Hit It Right On The Money.

Prestige Is Key Hit It Right On The Money.

I am master prestige lvl 267 rn. I've unlocked dark matter and grinded my ass off to get the 100 percenter calling card last week.

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Guess what? The calling card DOESN'T EVEN FUCKING WORK.

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As a PC player I feel so lied to it's insane. If this company was a person standing in front of me rn I would be sleeping in jail tonight.

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This whole game is a fkin joke, it's hilarious. And I'm still here playing it. Silly me right?

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Whatever man, we'll see I guess. Still out here waiting for the update that was promised and still not happening....

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Damn that Maddox looks sick af. Too bad I won’t ever get to use it thanks Activision :))))

I came here to see the outrage when watching his video haha.

That's a fucking line to cross... making people pay for an exclusive skin people acquired as a deal. Shouldn't be available. Atleast not like this.

I love how I already had that maddox variant when the game first launched. Grinded the requirements for the signature skin and 'POOF' it's gone. But wait, what is this? I can have it back for only 2000 cod points? SURE. I mean, not like I had it stolen from me or anything like that. Nope.

3arc leaving pc players in the dirt once again

3arc leaving pc players in the dirt once again

Agree and pre release they say they want to expand and care about PC players bullshit

Didn’t they say it’s coming later today? Is a few hours really that bad?

They did. I have no clue why people are so up in arms about this. A few hours extra is nothing when it's just a normal balance update and not some special event. (Though special events will probably also be delayed if they ever do them.)

. I have no clue why people are so up in arms about this. A few hours extra is nothing when it's just a normal balance update and not some special event. (Though special events will probably also be delayed if they ever do them.)

Woaaahh woaaahhhh. Relax. Comcast still exists.

Posting this every day until ALL challenges are fixed. (Day 57)

Posting this every day until ALL challenges are fixed. (Day 57)

But .... But.... You've only posted day 1,2,3

So you just skipping months now? Game hasn’t even been out 57 days.

Shh he's trying to farm upvotes. ;)

The challenge is accurate me for, I don't know what to tell you. Shows 0 kills and that's how many I have.

PSA: Divine Justice codes are going for $3 on eBay. If you are interested in getting this weapon variant, do not support Activision's greedy practices by paying $20.

PSA: Divine Justice codes are going for $3 on eBay. If you are interested in getting this weapon variant, do not support Activision's greedy practices by paying $20.

These codes have been going for 2-3 dollars since launch. I can personally vouch for their legitimacy. Absolutely ridiculous how much they're trying to charge for it, truly sickening.

Edit: Link removed per mod request. Just do a search on eBay or Kinguin and make sure you select digital delivery. Prices may be slightly higher now due to an influx of requests.

Upvoting before it gets taken down

Yeah, maybe for like 3-5 dollars, not more than the entire cost of a freaking DLC pack.

I mean this is what yall wanted tho yall wanted cosmetics only and for it to cost money so there was no supply drops.

Cause Fortnite is free. We already payed $60 for this game.

Nov. 20 Update: Nuketown on Xbox One/PC, Huge Zombies Stability Update, MP Balancing and Crash Fixes, Care Package Improvements, QUAD FEED tomorrow + more

Nov. 20 Update: Nuketown on Xbox One/PC, Huge Zombies Stability Update, MP Balancing and Crash Fixes, Care Package Improvements, QUAD FEED tomorrow + more​

https://i.redd.it/ae4i6g5b3jz11.png

Today’s title update is another big one, and we’re celebrating the long holiday weekend with our first QUAD FEED in Black Ops 4! Starting 10AM PT tomorrow, all players get 2XP in MP and Zombies, 2X Tier Boost, 2X Merits, and 2X Nebulium Plasma on all platforms through Monday, Nov. 26. Now, onto what’s coming to the game today...

Nuketown arrives on Xbox One and PC! Join the chaos in the dedicated Nuketown Featured Playlist this week, featuring 6v6 Team Deathmatch, Kill Confirmed, Domination, and Hardpoint in Nuketown. Also live on Xbox One and PC: Zombies invade Nuketown Island in Blackout for a limited time, and Blackjack’s Shop opens in the Black Market.

Big improvements to Multiplayer are here with today’s update! We’ve fixed several MP-specific crashes,  increased the delivery speed of Care Packages, updated several modes and Challenges, enabled Mastercraft instantly on Signature Weapons, updated the visibility of Clan Tags and Kill Counters, adjusted the costs of several Scorestreaks based on current performance to ensure players are getting the most bang for their buck, and more. Remember to visit the Scorestreaks selection menu to adjust your equipped Scorestreaks accordingly after downloading today’s update.

We’ve also added TDM 100 as our latest Featured playlist on all platforms, bumping up the score limit for Team Deathmatch to 100 by popular demand. Hardcore Mercenary Moshpit, Mercenary Moshpit, and Gun Game round out the Featured category for the week. Jump into this week’s Featured playlists today and get those wins.

For our Zombies players, we’re delivering 70+ crash fixes and gameplay improvements today, making this stability pass even bigger than last week’s major update. See below for the full list, including fixes for crashes and bugs across all four maps, UI improvements, and more. As we continue to identify and address more specific Zombies gameplay scenarios that could cause the game to crash, our primary focus is now on taking care of the remaining stability issues in high-round play. We have bolstered our ability to research and investigate these issues, and have several fixes in the works that will be rolled out in the near future.

In Blackout, we’ve addressed issues with screen jittering when moving and changing attachments or healing, and made the Bowie Knife now available in Equipment Stashes, as a random drop from killing Zombies, and as a randomized item spawn in Zombies-themed locations on PS4, with other platforms to follow.

Finally, our PC update is planned for tomorrow, including its own set of unique changes in addition to the ones listed below. In this update, we’ve decided to roll back the SMG balance changes from last week’s update that did not translate as well to the PC meta. See below for full details in the dedicated PC section of the patch notes.

XBOX ONE / PC

The following updates are now live on Xbox One and PC:

Multiplayer


Nuketown added to rotation in MP playlists.
Nuketown Featured Playlist added (6v6 Team Deathmatch, Kill Confirmed, Domination, Hardpoint).


Blackout


To celebrate the launch of Nuketown, Zombies now spawn on Nuketown Island with a new Zombies Stash spawn location behind the Nuketown sign for a limited time.


Black Market


Blackjack’s Shop added to the Black Market.


ALL PLATFORMS

We’ve made the following updates to the game on PS4 and Xbox One, with PC to follow on Nov. 21:

Multiplayer


General


Nuketown added to rotation in MP playlists.
Updated Clan Tag and Kill Counter Weapon Prestige rewards to use an LED display for higher visibility on weapons.
Players can now equip Mastercraft on their Signature Weapon as soon as they acquire the Signature Weapon.

Playlist Updates


TDM 100 added to Featured Category (Team Deathmatch with a score limit of 100).
Mercenary Moshpit added to Featured Category (Team Deathmatch, Kill Confirmed, Hardpoint, and Domination, no parties allowed).
Hardcore Mercenary Moshpit added to Featured Category (Hardcore Team Deathmatch, Kill Confirmed, and Domination, no parties allowed).
Gun Game remains in Featured Category.
Endurance Chaos Moshpit remains in Featured Category (PS4).

Stability


Fixed crashes that could occur:
When using the Reactor Core.
When a Firebreak player left the game after using their Reactor Core.
When a Nomad player left the game after using their Mesh Mines.
While freezing in the water in Icebreaker.
When piloting the Hellstorm.
When selecting a Specialist in the Specialist Draft.
When the player picked up a weapon in Multiplayer.
If the Transport Helicopter was destroyed while delivering a Care Package or Mantis.
Related to the Drone Squad’s wing-drone turrets animating incorrectly.
When failing to play a sound when picking up dog tags in Kill Confirmed.
When a player left a match while being shocked by the Tempest.

Scorestreaks


Care Package


Adjusted delivery chopper entry and exit points across all maps to reduce delivery times.
Increased the entry and exit speeds for the delivery chopper.
Reduced how often high-end Scorestreaks can be received in Care Packages.
Reduced the amount of roll on the smoke marker to ensure that the end position is a more accurate representation of where the Care Package will drop.

Score Adjustments


Dart reduced from 500 default to 450 / 350 with COMSEC Device.
RC-XD increased from 450 to 500 default / 400 with COMSEC Device.
Lightning Strike reduced from 900 to 850 default / 600 with COMSEC Device.
Sentry reduced from 950 to 900 default / 700 with COMSEC Device.
Hellstorm increased from 850 to 950 default / 750 with COMSEC Device.
Sniper’s Nest reduced from 1100 to 1050 default / 850 with COMSEC Device.
Mantis increased to 1100 default / 900 with COMSEC Device.
Thresher reduced from 1250 to 1200 default / 950 with COMSEC Device.
Attack Chopper increased from 1200 to 1300 default / 1000 with COMSEC Device.
Reduced score given for all Scorestreak kills from +25 to +10.


Game Modes


Hardcore


Teammates that die to a friendly bombsite explosion will no longer count toward the teamkill kick limit.
Care Package team kills will no longer count towards the teamkill kick limit.

Hardpoint


Reduced the score given for Hardpoint Secured to +50.
Resolved an issue that would prevent players from owning the Hardpoint while using the Lightning Strike tablet.

Search & Destroy


Silent Plant setting in Custom Games should now make planting and defusing the bomb completely silent.

CWL Custom Games


Addressed an issue where Specialist Weapons and Equipment would not update when players switched Specialists.


Specialists


Seraph’s Tac Deploy will now only allow 1 respawn per use in Free For All.

Challenges


Atomic Drop


The player’s death by their own Reactor Core will no longer track toward this Challenge.

Spotter


Kills in Free For All will no longer track toward this Challenge.

Air Cover


Resolved an issue where progress was not awarded in Hardpoint or Control.


Miscellaneous


Manually destroying the Tac-Deploy now gives Score.



Weapon Balance (MP Only)

Burst Tactical Rifles have been adjusted slightly to better define their role as ranged power-position weapons. With these changes in place, weapon balance on consoles is where we want it to be after the first month of changes, and we’ll allow the meta to stabilize before making additional balance passes.


Tactical Rifles


Swordfish


Reduced upward recoil to achieve a more accurate burst.

ABR 223


Slightly reduced upward recoil.
Extended 4-hit kill range from 25m to 32m.




Zombies


Stability


Global – Fixed crashes that could occur:


While the Mystery Box loaded into the map.
When interacting a second time with an object that should only be used or interacted with once.
When an enemy climbed or mantled over railing or terrain in order to spawn into the playable space.
When updating player stats in the After Action Report screen.
When disconnecting and reconnecting the controller during a match, leaving the player stuck on the "Please reconnect controller" message.
After disconnects while one player was reviving another.
When triggering the Winter’s Wail explosion FX.
When a player disconnected within a certain time after joining the game.
When Zombies were moving away from downed players.
When a player was downed while using the Ragnarok DG-5.
When a Bot decided to kill the last enemy in the round.
When the player disconnected after using Point Drops and before they were picked up.
When a player disconnected as the Hellfire's Infernal Tempest disappeared.
When a player used the Burned Out Elixir.
When the inventory updated while picking up an item.
When a player's grenades were restored as the next round started.
When a player disconnected while a power-up dropped.
When the player disconnected from their party while in the Custom Games screen.
When calculating the player’s final score at the Game Over screen.
When interacting with the crafting table to craft any item for the first time.
When Dying Wish and Winter's Wail cooldown UI elements were on-screen.
When updating the player’s stats and score when tracking Rush multipliers.
When the player disconnected while opening a door.
When killing Zombies with the Ragnarok DG-5.
When triggering Kill-O-Watt’s FX.
When triggering Frostbite’s FX.
In rare cases when Zombies spawned into the map.

Blood of the Dead – Fixed crashes that could occur:


When a player disconnected as the next Hellhound round was being determined.
Related to the UI at high rounds.
While following the Warden from the cellblock during the Main Quest.
When a player disconnected while looking at the bird during the Main Quest.
When killing Zombies during the banjo ghost event in the Main Quest.
When the player disconnected while following the ghost dog during the Main Quest.
When the player disconnected while riding the gondola.
When player was downed as they grabbed the Magmagat from the fireplace.
While running the unfinished Magmagat across the map.
When the furthest player in the catwalk during the gauntlet event disconnected.
For the host during the final boss battle.
When a power-up was dropped.
When loading into Blood of the Dead.

Classified – Fixed crashes that could occur:


Related to the UI at high rounds.
When the metal detector sounds played as the player walked through them.
When the player exited a teleporter.
When a player disconnected after being the first one to teleport into the Panic Room.
When a player disconnected while in a metal detector.
During a match of Classified Rush.
While the Mystery Box moved.
When placing the teleporter modifier while playing splitscreen with 3 or 4 players.

Voyage of Despair – Fixed crashes that could occur:


When spawning enemies in the first round of the boss battle.
When reaching the first Stoker-spawning round with the Wonder Weapon quest disabled in Custom Mutations.
When using the Kraken upgrade table.
When the Flying Car takes damage during the Upgraded Shield Quest.

IX – Fixed crashes that could occur:


When special enemies spawned during certain parts of the Main Quest.
When helping other players complete their challenges.
When a player disconnected and their Blade Trap became deactivated.

Tutorial


Fixed a crash that could occur with Bots in the tutorial.


Gameplay


Global – Resolved issues where:


Text for XP earned from each challenge tier was missing from the After Action Report.
The player could be permanently stuck when grabbed by the Blightfather’s tongue.
Concoctions UI remained on screen when switching from the Laboratory to the Identity screen.
UI incorrectly indicated to the player that Prestige unlock tokens could be spent on permanently unlocking Custom Class slots.
If a Prestige Master player did not gain any XP during a match (by launching the game and immediately quitting, for example), the displayed ranks would be incorrect, the XP bar would be completely filled, and there would be no indication of how much XP was required until the next level.

Blood of the Dead


Resolved an issue where the Hell's Retriever could not pick up a power-up when thrown at certain angles.
Fixed incorrect subtitles stating that the voice for obtaining power-ups is the Warden.
Closed an exploit in Michigan Avenue that allowed players to use the Ragnarok DG-5 to jump on the railing on the top floor.
Resolved a rare issue where players were unable to progress the New Industries Portal in the Main Quest, despite having a fully-drained ghost killed in the Blade Trap.

Classified


Closed an exploit in the War Room that allowed players to use the Ragnarok DG-5 to jump on a terminal.




Blackout


Gameplay


Resolved an issue causing screen jittering when moving and changing attachments, or when moving and healing.
Bowie Knife now available in Equipment Stashes, as a random drop from killing Zombies, and as a randomized item spawn in Zombies-themed locations on PS4.



PC

In addition to the global changes above, the following updates are coming to the game on PC on Nov. 21:

Weapon Balance (Multiple Modes)

We strive to provide a similar experience between PC and console whenever possible, making platform specific changes when appropriate. In our last weapon balancing pass, we made critical SMG balance changes that were needed on console. These changes did not translate as well to PC, where mouse-and-keyboard players already saw success with SMG weapons. We’re rolling these changes back to best suit the needs of our PC community, and taking it a step even further for the Spitfire. The above changes to the Swordfish and ABR 223 also apply to PC.


Submachine Guns


Spitfire


Reduced damage within 9m range. (MP only)
Restored previous ADS move speed.

Cordite


Reduced damage within 3m range. (MP only)
Restored previous ADS move speed.

MX9


Reduced damage within 6m range. (MP only)
Restored previous ADS move speed.

GKS


Reduced damage within 3m range. (MP only)
Restored previous ADS move speed.




General


Gameplay


Tilde key (~) can now be assigned in the keybinds menu.
Removed the slight camera roll from head bobbing when sprinting.
Resolved multiple issues with the Gesture Wheel.
Updated the recommended NVIDIA driver version to 416.81.

Stability


Fixed a source of hitching when video memory is full.
Fixed a rare crash during the first seconds after the game window appears.



Multiplayer


Resolved an issue where spawn selection would not be set to the Tac-Deploy by default when available.


Blackout


Added an in-game UI indicator for when a Perk is being activated.
Resolved an issue where a Stash would close when dropping a weapon.
Added keybinds to cycle between Equipment and healing items.


​

-Treyarch
Nov. 20 Update: Nuketown on Xbox One/PC, Huge Zombies Stability Update, MP Balancing and Crash Fixes, Care Package Improvements, QUAD FEED tomorrow + more

​

Today’s title update is another big one, and we’re celebrating the long holiday weekend with our first QUAD FEED in Black Ops 4! Starting 10AM PT tomorrow, all players get 2XP in MP and Zombies, 2X Tier Boost, 2X Merits, and 2X Nebulium Plasma on all platforms through Monday, Nov. 26. Now, onto what’s coming to the game today...

Nuketown arrives on Xbox One and PC! Join the chaos in the dedicated Nuketown Featured Playlist this week, featuring 6v6 Team Deathmatch, Kill Confirmed, Domination, and Hardpoint in Nuketown. Also live on Xbox One and PC: Zombies invade Nuketown Island in Blackout for a limited time, and Blackjack’s Shop opens in the Black Market.

Big improvements to Multiplayer are here with today’s update! We’ve fixed several MP-specific crashes, increased the delivery speed of Care Packages, updated several modes and Challenges, enabled Mastercraft instantly on Signature Weapons, updated the visibility of Clan Tags and Kill Counters, adjusted the costs of several Scorestreaks based on current performance to ensure players are getting the most bang for their buck, and more. Remember to visit the Scorestreaks selection menu to adjust your equipped Scorestreaks accordingly after downloading today’s update.

We’ve also added TDM 100 as our latest Featured playlist on all platforms, bumping up the score limit for Team Deathmatch to 100 by popular demand. Hardcore Mercenary Moshpit, Mercenary Moshpit, and Gun Game round out the Featured category for the week. Jump into this week’s Featured playlists today and get those wins.

For our Zombies players, we’re delivering 70+ crash fixes and gameplay improvements today, making this stability pass even bigger than last week’s major update. See below for the full list, including fixes for crashes and bugs across all four maps, UI improvements, and more. As we continue to identify and address more specific Zombies gameplay scenarios that could cause the game to crash, our primary focus is now on taking care of the remaining stability issues in high-round play. We have bolstered our ability to research and investigate these issues, and have several fixes in the works that will be rolled out in the near future.

In Blackout, we’ve addressed issues with screen jittering when moving and changing attachments or healing, and made the Bowie Knife now available in Equipment Stashes, as a random drop from killing Zombies, and as a randomized item spawn in Zombies-themed locations on PS4, with other platforms to follow.

Finally, our PC update is planned for tomorrow, including its own set of unique changes in addition to the ones listed below. In this update, we’ve decided to roll back the SMG balance changes from last week’s update that did not translate as well to the PC meta. See below for full details in the dedicated PC section of the patch notes.

XBOX ONE / PC

The following updates are now live on Xbox One and PC:

Multiplayer

Nuketown added to rotation in MP playlists. Nuketown Featured Playlist added (6v6 Team Deathmatch, Kill Confirmed, Domination, Hardpoint).

Blackout

To celebrate the launch of Nuketown, Zombies now spawn on Nuketown Island with a new Zombies Stash spawn location behind the Nuketown sign for a limited time.

Black Market

Blackjack’s Shop added to the Black Market. ALL PLATFORMS

We’ve made the following updates to the game on PS4 and Xbox One, with PC to follow on Nov. 21:

Multiplayer General Nuketown added to rotation in MP playlists. Updated Clan Tag and Kill Counter Weapon Prestige rewards to use an LED display for higher visibility on weapons. Players can now equip Mastercraft on their Signature Weapon as soon as they acquire the Signature Weapon. Playlist Updates TDM 100 added to Featured Category (Team Deathmatch with a score limit of 100). Mercenary Moshpit added to Featured Category (Team Deathmatch, Kill Confirmed, Hardpoint, and Domination, no parties allowed). Hardcore Mercenary Moshpit added to Featured Category (Hardcore Team Deathmatch, Kill Confirmed, and Domination, no parties allowed). Gun Game remains in Featured Category. Endurance Chaos Moshpit remains in Featured Category (PS4). Stability Fixed crashes that could occur: When using the Reactor Core. When a Firebreak player left the game after using their Reactor Core. When a Nomad player left the game after using their Mesh Mines. While freezing in the water in Icebreaker. When piloting the Hellstorm. When selecting a Specialist in the Specialist Draft. When the player picked up a weapon in Multiplayer. If the Transport Helicopter was destroyed while delivering a Care Package or Mantis. Related to the Drone Squad’s wing-drone turrets animating incorrectly. When failing to play a sound when picking up dog tags in Kill Confirmed. When a player left a match while being shocked by the Tempest. Scorestreaks Care Package Adjusted delivery chopper entry and exit points across all maps to reduce delivery times. Increased the entry and exit speeds for the delivery chopper. Reduced how often high-end Scorestreaks can be received in Care Packages. Reduced the amount of roll on the smoke marker to ensure that the end position is a more accurate representation of where the Care Package will drop. Score Adjustments Dart reduced from 500 default to 450 / 350 with COMSEC Device. RC-XD increased from 450 to 500 default / 400 with COMSEC Device. Lightning Strike reduced from 900 to 850 default / 600 with COMSEC Device. Sentry reduced from 950 to 900 default / 700 with COMSEC Device. Hellstorm increased from 850 to 950 default / 750 with COMSEC Device. Sniper’s Nest reduced from 1100 to 1050 default / 850 with COMSEC Device. Mantis increased to 1100 default / 900 with COMSEC Device. Thresher reduced from 1250 to 1200 default / 950 with COMSEC Device. Attack Chopper increased from 1200 to 1300 default / 1000 with COMSEC Device. Reduced score given for all Scorestreak kills from +25 to +10. Game Modes Hardcore Teammates that die to a friendly bombsite explosion will no longer count toward the teamkill kick limit. Care Package team kills will no longer count towards the teamkill kick limit. Hardpoint Reduced the score given for Hardpoint Secured to +50. Resolved an issue that would prevent players from owning the Hardpoint while using the Lightning Strike tablet. Search & Destroy Silent Plant setting in Custom Games should now make planting and defusing the bomb completely silent. CWL Custom Games Addressed an issue where Specialist Weapons and Equipment would not update when players switched Specialists. Specialists Seraph’s Tac Deploy will now only allow 1 respawn per use in Free For All. Challenges Atomic Drop The player’s death by their own Reactor Core will no longer track toward this Challenge. Spotter Kills in Free For All will no longer track toward this Challenge. Air Cover Resolved an issue where progress was not awarded in Hardpoint or Control. Miscellaneous Manually destroying the Tac-Deploy now gives Score. Weapon Balance (MP Only)

Burst Tactical Rifles have been adjusted slightly to better define their role as ranged power-position weapons. With these changes in place, weapon balance on consoles is where we want it to be after the first month of changes, and we’ll allow the meta to stabilize before making additional balance passes.

Tactical Rifles Swordfish Reduced upward recoil to achieve a more accurate burst. ABR 223 Slightly reduced upward recoil. Extended 4-hit kill range from 25m to 32m. Zombies Stability Global – Fixed crashes that could occur: While the Mystery Box loaded into the map. When interacting a second time with an object that should only be used or interacted with once. When an enemy climbed or mantled over railing or terrain in order to spawn into the playable space. When updating player stats in the After Action Report screen. When disconnecting and reconnecting the controller during a match, leaving the player stuck on the "Please reconnect controller" message. After disconnects while one player was reviving another. When triggering the Winter’s Wail explosion FX. When a player disconnected within a certain time after joining the game. When Zombies were moving away from downed players. When a player was downed while using the Ragnarok DG-5. When a Bot decided to kill the last enemy in the round. When the player disconnected after using Point Drops and before they were picked up. When a player disconnected as the Hellfire's Infernal Tempest disappeared. When a player used the Burned Out Elixir. When the inventory updated while picking up an item. When a player's grenades were restored as the next round started. When a player disconnected while a power-up dropped. When the player disconnected from their party while in the Custom Games screen. When calculating the player’s final score at the Game Over screen. When interacting with the crafting table to craft any item for the first time. When Dying Wish and Winter's Wail cooldown UI elements were on-screen. When updating the player’s stats and score when tracking Rush multipliers. When the player disconnected while opening a door. When killing Zombies with the Ragnarok DG-5. When triggering Kill-O-Watt’s FX. When triggering Frostbite’s FX. In rare cases when Zombies spawned into the map. Blood of the Dead – Fixed crashes that could occur: When a player disconnected as the next Hellhound round was being determined. Related to the UI at high rounds. While following the Warden from the cellblock during the Main Quest. When a player disconnected while looking at the bird during the Main Quest. When killing Zombies during the banjo ghost event in the Main Quest. When the player disconnected while following the ghost dog during the Main Quest. When the player disconnected while riding the gondola. When player was downed as they grabbed the Magmagat from the fireplace. While running the unfinished Magmagat across the map. When the furthest player in the catwalk during the gauntlet event disconnected. For the host during the final boss battle. When a power-up was dropped. When loading into Blood of the Dead. Classified – Fixed crashes that could occur: Related to the UI at high rounds. When the metal detector sounds played as the player walked through them. When the player exited a teleporter. When a player disconnected after being the first one to teleport into the Panic Room. When a player disconnected while in a metal detector. During a match of Classified Rush. While the Mystery Box moved. When placing the teleporter modifier while playing splitscreen with 3 or 4 players. Voyage of Despair – Fixed crashes that could occur: When spawning enemies in the first round of the boss battle. When reaching the first Stoker-spawning round with the Wonder Weapon quest disabled in Custom Mutations. When using the Kraken upgrade table. When the Flying Car takes damage during the Upgraded Shield Quest. IX – Fixed crashes that could occur: When special enemies spawned during certain parts of the Main Quest. When helping other players complete their challenges. When a player disconnected and their Blade Trap became deactivated. Tutorial Fixed a crash that could occur with Bots in the tutorial. Gameplay Global – Resolved issues where: Text for XP earned from each challenge tier was missing from the After Action Report. The player could be permanently stuck when grabbed by the Blightfather’s tongue. Concoctions UI remained on screen when switching from the Laboratory to the Identity screen. UI incorrectly indicated to the player that Prestige unlock tokens could be spent on permanently unlocking Custom Class slots. If a Prestige Master player did not gain any XP during a match (by launching the game and immediately quitting, for example), the displayed ranks would be incorrect, the XP bar would be completely filled, and there would be no indication of how much XP was required until the next level. Blood of the Dead Resolved an issue where the Hell's Retriever could not pick up a power-up when thrown at certain angles. Fixed incorrect subtitles stating that the voice for obtaining power-ups is the Warden. Closed an exploit in Michigan Avenue that allowed players to use the Ragnarok DG-5 to jump on the railing on the top floor. Resolved a rare issue where players were unable to progress the New Industries Portal in the Main Quest, despite having a fully-drained ghost killed in the Blade Trap. Classified Closed an exploit in the War Room that allowed players to use the Ragnarok DG-5 to jump on a terminal. Blackout Gameplay Resolved an issue causing screen jittering when moving and changing attachments, or when moving and healing. Bowie Knife now available in Equipment Stashes, as a random drop from killing Zombies, and as a randomized item spawn in Zombies-themed locations on PS4. PC

In addition to the global changes above, the following updates are coming to the game on PC on Nov. 21:

Weapon Balance (Multiple Modes)

We strive to provide a similar experience between PC and console whenever possible, making platform specific changes when appropriate. In our last weapon balancing pass, we made critical SMG balance changes that were needed on console. These changes did not translate as well to PC, where mouse-and-keyboard players already saw success with SMG weapons. We’re rolling these changes back to best suit the needs of our PC community, and taking it a step even further for the Spitfire. The above changes to the Swordfish and ABR 223 also apply to PC.

Submachine Guns Spitfire Reduced damage within 9m range. (MP only) Restored previous ADS move speed. Cordite Reduced damage within 3m range. (MP only) Restored previous ADS move speed. MX9 Reduced damage within 6m range. (MP only) Restored previous ADS move speed. GKS Reduced damage within 3m range. (MP only) Restored previous ADS move speed. General Gameplay Tilde key (~) can now be assigned in the keybinds menu. Removed the slight camera roll from head bobbing when sprinting. Resolved multiple issues with the Gesture Wheel. Updated the recommended NVIDIA driver version to 416.81. Stability Fixed a source of hitching when video memory is full. Fixed a rare crash during the first seconds after the game window appears. Multiplayer Resolved an issue where spawn selection would not be set to the Tac-Deploy by default when available. Blackout Added an in-game UI indicator for when a Perk is being activated. Resolved an issue where a Stash would close when dropping a weapon. Added keybinds to cycle between Equipment and healing items.

​

-Treyarch

Wait, did we just get the patch notes right away?

They nerfed Scorestreak points?

Lightning Strike reduced from 900 to 850 default / 600 with COMSEC Device.

Hellstorm increased from 850 to 950 default / 750 with COMSEC Device.

Thank the lord

People will be commenting so much nobody will see me admit that I love my wife

I made this :)

I made this :)

EXCEPT....you can earn V-bucks other ways besides buying them with real money. Obviously you have to spend money at least once, but not $100+ every few months on overpriced COD points. Fuck Activision

Also the game isnt 60 fucking dollars. Wtf activision

welcome to bo4 where everything's a copy and paste of another game

Oh my God I didn't realize this was an almost exact copy of fortnite. Jesus Christ.

Idea: a camo that shows the insides of your gun. can't believe they haven't done this.

Idea: a camo that shows the insides of your gun. can't believe they haven't done this.

Investing in this early because this is a 10/10 idea

youre telling me this isnt all rendered inside of my gun already? 0/10 realism thx a lot treyarch

It is, but they'll have to create a whole set of new animations for every single component in every gun

Would be quite a performance(and time) drain as well.

This week’s surprise!

This week’s surprise!

Guess I'm getting Tier 200 this week haha

F to all the people that cant play for the weeked because of thanksgiving

about to ask my gf for a break for a week, hope she takes it well.

wish me luck bois

Let's go. Thanks for helping me get even closer to prestige master.

To the guy that took his ATV to the top of Construction, I raise you this clip

To the guy that took his ATV to the top of Construction, I raise you this clip

I raise you this clip. Hehe get it...cuz the elevator....

Uninstall game. Throw Xbox off of overpass Put disk in Garbage Disposal Move to seclusion.

Lol. I TOTALLY (didn’t) meant to do that.

My friend and I just died laughing. How can you not hear the ATV getting closer to you? How can you not hear the elevator bell as its coming up? Honestly should be a calling card for doing this.

Try one of these subthreads