runescape

Cleared a lure team I found during WBs, they all had an extreme meltdown at me & each other afterwards

Cleared a lure team I found during WBs, they all had an extreme meltdown at me & each other afterwards
Cleared a lure team I found during WBs, they all had an extreme meltdown at me & each other afterwards

Even though the GP value of the drops were lackluster, I think you got the best loot of all, a salty tear.

Their attitudes sum up a large majority of the PVP playerbase though - which plays a large role in why many players won't touch it with a 10 foot rat pole.

Toxic af.

And that's why pvmers and skillers don't want some pvming and skilling content locked behind a pvp area with no pvp free alternative. A large portion of the pvp community is pathological AF.

PSA: Don't use your Auto-dissassemblers until the bug is fixed.

PSA: Don't use your Auto-dissassemblers until the bug is fixed.

[deleted]

PSA: Don't use your Auto-dissassemblers until the bug is fixed.

There's an issue with the Auto Dissassemblers not working at all when players have logged out, and thus not producing any Components from the items, however, in some rare cases, this will still use charges, essentially wasting them.

I would advise taking out any items you have in your auto-dissassemblers whilst you're logged out as to not waste charges from items that're not being disassembled due to this bug.

Thank you.

For some people it works just fine. I'm unsure of the circumstances, but I heard of many people having this same issue. I myself, did have the same issue, Logged in, no components.

>finding this out when you have been out of the game for a day and a half

I don't seem to get ethereal components from portents of restoration at all. Wasted some millions on those, oh well, took the rest just out. Got magic parts normally. I had 0 ethereal components to begin with. I got rare components from adamant weaponry without problems.

I don't really want to use machines yet before they work. Might try them again some other week or month.

Invention Batch 2: State of play 18/09

Invention Batch 2: State of play 18/09Hey all,

As you can imagine based on today's update it has been a rather manic day here at the office, the main concern you all had was the absolute sheer mass of Inventon broadcasts after the update.

We've been cracking away at this for close to four hours looking at pretty much every account, looking at the instructions players have sent us and have literally looked at every nook and cranny we can, from inspecting the code with multiple developers checking it to literally tearing apart the game internally to make sure this didn't exist.

I'll just address this straight up right now, we're not planning to rollback the game at this time, we've seen no actual gains of duped XP via Invention Blueprints.



Images here are used on RuneClan.com, so thanks to them :)


We took a snippet of the top Invention XP gained prior to the reboot today (which we did at 3:15PM game time) just to be absolutely certain, you can see the top 13 here.


We've done a more broad investigation of the high XP gains in Invention and have found nothing suspicious at this time.

Now here we are almost four hours after the update and the top 13 remain the same as is.


I'm going to mention I and others have tried the method that involves blueprints on the "Poor" optimisation which is somehow providing some XP spam didn't work for us and I've been whittling away at it with no luck whatsoever.

As an additional note, when you discover tier one of a machine's blueprint the second tier will then appear below, this seemed to have initially confused players as they've thought they got two of the same blueprint, in reality the second blueprint is just an upgrade for that specific machine.

Ahead of this update we told players that they should save the blueprints ready for the update itself, as it'd bring in about 6m base XP (not including the bonus XP you can get from Blueprints if you have any saved up at all).

If you can comprehensibly show us that you're able to benefit from this we'd love to see it but from what I can see this is related to a load of players saving the XP for Blueprints for this update because if they were already 200m they'd get no benefit from them in today's update.

As an additional note, Ironmen who benefited from the 50%+ experience from Blueprints will have this XP reverted to the base rate (This has been hotfixed already)



In regards to a "gold dupe" I'll just point out again that the methods we've been given related to machines causing this, etc haven't worked whatsoever. We'll be talking with our Analytics team to double check if there was a massive surge of gold coming into the game from machines, but we're pretty confident this isn't the case.



I'll keep an eye on this post and anything else that comes in as the day goes on but I can't tell you enough how much we've been chasing up everything that has come up. We're cautiously optimistic there is no XP/Coin dupe, but we'll be watching all of the same so feel free to PM us and we'll look into it when we can.

We have our known issues thread which we'll update when we identify issues coming in also, so make sure to check that out.
Invention Batch 2: State of play 18/09

Hey all,

As you can imagine based on today's update it has been a rather manic day here at the office, the main concern you all had was the absolute sheer mass of Inventon broadcasts after the update.

We've been cracking away at this for close to four hours looking at pretty much every account, looking at the instructions players have sent us and have literally looked at every nook and cranny we can, from inspecting the code with multiple developers checking it to literally tearing apart the game internally to make sure this didn't exist.

I'll just address this straight up right now, we're not planning to rollback the game at this time, we've seen no actual gains of duped XP via Invention Blueprints.

Images here are used on RuneClan.com, so thanks to them :)

We took a snippet of the top Invention XP gained prior to the reboot today (which we did at 3:15PM game time) just to be absolutely certain, you can see the top 13 . We've done a more broad investigation of the high XP gains in Invention and have found nothing suspicious at this time. Now here we are almost four hours after the update and the top 13 remain the same as is.

I'm going to mention I and others have tried the method that involves blueprints on the "Poor" optimisation which is somehow providing some XP spam didn't work for us and I've been whittling away at it with no luck whatsoever.

As an additional note, when you discover tier one of a machine's blueprint the second tier will then appear below, this seemed to have initially confused players as they've thought they got two of the same blueprint, in reality the second blueprint is just an upgrade for that specific machine.

Ahead of this update we told players that they should save the blueprints ready for the update itself, as it'd bring in about 6m base XP (not including the bonus XP you can get from Blueprints if you have any saved up at all).

If you can comprehensibly show us that you're able to benefit from this we'd love to see it but from what I can see this is related to a load of players saving the XP for Blueprints for this update because if they were already 200m they'd get no benefit from them in today's update.

As an additional note, Ironmen who benefited from the 50%+ experience from Blueprints will have this XP reverted to the base rate (This has been hotfixed already)

In regards to a "gold dupe" I'll just point out again that the methods we've been given related to machines causing this, etc haven't worked whatsoever. We'll be talking with our Analytics team to double check if there was a massive surge of gold coming into the game from machines, but we're pretty confident this isn't the case.

I'll keep an eye on this post and anything else that comes in as the day goes on but I can't tell you enough how much we've been chasing up everything that has come up. We're cautiously optimistic there is no XP/Coin dupe, but we'll be watching all of the same so feel free to PM us and we'll look into it when we can.

We have our known issues thread which we'll update when we identify issues coming in also, so make sure to check that out.

Misinformation on reddit? Surely you jest!

So basically...Mod Shauny just debunked fake news.

People underestimate how much xp was being given away.

If you give away 7-9% of an entire skill's worth of xp don't be surprised when so many people get 120 or 200m immediately, especially for a long-hyped update like Batch 2 and how non-timegated this xp was now that Inspiration has been removed.

We forced a game reboot at 4:15PM

Huge thanks to the qa team

Huge thanks to the qa team

Jagex's qa team of 65k men are really doing a wonderful job, discovering all the glitches of the update and reporting them via reddit at lightning speed. Just want to say thank you to the amazing qa team keep up the good jobs!

Brb changing flair to qa tester for Jagex

devalues my QA testing only ironman

flair checks out

You'd think they'd at least check a common PVM build to check that the t20 buff was working, and then discover that they were critting 100% of the time -.-

Ummm so this is where the idea came from

Ummm so this is where the idea came from

You know what they say, you see what you know.

Personally, I thought it looked like Tesla Coil mixed with a planetarium projector

My girls loves a Tesla Coil for stimulation ( ͡° ͜ʖ ͡°)

Wha? I mean, it's clearly a karaoke microphone. Used for many different love songs

Can't be unseen... Damn it...

Thinking Optimistically

Thinking Optimistically

They got the sucks part right.

Would be a bit ridiculous if it was faster tbh.

Saves you about an hour a day. How dare it!?!?

That's actually pretty good. Think about it; how much of a pain would it be to disassemble 13000 logs?

Try one of these subthreads