Is a career worth it?
I have seen a lot of players just sitting on the street with signs and players keep giving then free loot. It seems like it would be easier to that instead of grinding for days at a job.
Staying on the street doesn't get you enough money to get the higher level items. Also there's a high chance that other players will loot you. Try joining a crew
Guild. Join a guild, not a crew. While guilds typically require more higher skill levels, you get better gold/hr in the long run with greater tier progression in late game. Crews tend to involve more dangerous and risky activities that require a lot of grinding for not too great gold/hr.
Except they almost always have to deal with debuffs from not using enough consumables, because they can't get any.
High risk of account termination though. I don't mess with crews.
Are you gonna use it for PKing?
Dude PKing is banned. Don't make the mods mad.
Thats just a guild enforced rule, you wont get banned if no other players find out
Its pretty fucked up to do though. You get banned permanently after dying though. There have been rumors that you respawn (as a new character at level 0) some say you get to visit a different realm and play from there, evil players have their own realm and good players get their own as well. Who knows though, it's pretty much impossible to contact someone after they died
This is a fun video, but I don't see why you would ever want to cripple yourself out of the gate like this. Really, the build seems like a jack of all trades master of none. Condi damage sufficient for low level skirmishes and moderate armor just seem to make it susceptible to builds that fully specialize.
What this really seems to be is stubborness from the Australian server's players. The cane toad build has a large number of counters on its native servers, but the players on the australian servers just aren't used to playing against it. If more people in PvP got their heads out of their asses and adapted their playstyle, the cane toad build wouldn't even be talked about in serious competitive play.
Fair points, but every build has its counters. I think the fact that the toad has 50:50 or even favorable matchups against high tiers like rats, cats, and snakes while simultaneously holding down the jack of all trades versatility speaks to how well optimized the toad build is.
The cane toad was patched onto the Australian server in 1940. I don't know what the developers were thinking.
It was an attempted nerf to cane beetles, it just was shortsighted and ended up making the meta even less stable.
Shoulda known when his I-frames ended...
What are you talking about? The devs have already made dance taunts really difficult to execute, why are you asking them to make it even more difficult? That player obviously meant to taunt, you can't fault the game for that.
Holy crap that player was way too cocky, clearly didnt realize the dex on the opponent.
You're still using buttons to play? Get with the current gen homie
Has anyone figured out a way to remove the [depression] status effect, or is it a permanent character nerf?
It's making me want to ragequit. I won't because Some hidden mechanic is compelling me to complete my story mode missions. Also, some of my clan members might also get a temporary [depression] nerf as well, but that'll probably be accompanied by the [relief] secret buff, so idk. Another thing is my religion class says ragequitting is for noobs, and the manual says the Dev respawns players who ragequit in a really scary horror genre game called "Hell."
It would be really cool to get rid of the nerf without the .onDrugs mod (sometimes called potions), because I hate the differences between me and me.onDrugs.
I think it might be part of a disorder type skilltree, because a lot of the things it affects have to do with my [ADHD] cognition class, and my [social anxiety] status effect. Maybe if I manage to fix those, the [depression] status effect will despawn?
I'd like to believe that even if it's a permanent nerf, it can still be removed because of how OP the [human brain] item is, but my [human brain] item has yet to find or generate a solution scroll. I'm hoping someone else has one and would be willing to tell me what it says.
Maybe it's just a glitch and there's a good temporary workaround?
Thanks for your help.
For some characters it natural diminishes over time. Others seem to develop a resistance. Co op is also helpful.
Grinding six days a week on my [Cardio] and [Weightlifting] skill has helped remove that debuff for me. Wasn't the only thing but that helped more than anything else other than not taking this MMO so seriously.
Unfortunately the [Social Anxiety] status effect increases the difficulty of the "Find a co op partner" mission. I'm not sure if it's even in my story mode, to be honest.
You may find that the [depression] status/effect needs a combination of items for successful removal or negation. Don't rule out grinding [Exercise], [Therapy], and neglecting some aspects of the current MMO.
Also you may be surprised but in my experience many of your clan members may suffer [depression] long-term due to your ragequit.
It will be thirty-two years this September 15th since my best friend ragequit. I still miss him.
Unfortunately I bought the college DLC but didn't play it correctly and now just have this whole pile of debt and no mid game stats to show for it.
Pretty accurate review tbh.
"it's not a bug, it's a feature."
I'd give it at most 3/10, and I don't want to play anymore, but I feel compelled to due to guild mates. Giant waste of time.
Aha.. see, this is proof the helicopter manufacturers like Bell and Sikorsky are trying to screw everyone over with those $4 million price tags. You don't need all those complicated rotor systems, engines, etc when all you need is an $800 levitation pack from Area 51 in the housing.
We need to improve the game for new solo players.
So I had been playing co-op with this girl for about 3 years, but suddenly she decided to join someone else's server and has been playing with him, now since I only played with this girl, I didn't really get a chance to spend time in other parties. I have browsed some servers but usually they are password protected and doesn't seem like anyone wants to play with me. I have tried LFG's but I tend not to get picked because of my lack of experience in endgame content, therefore I don't have many good resources to offer. I wonder if there is any good sherpas out there that are kind hearted enough to take me under their wing and maybe find me a good replacement co-op partner.
Change your settings to low sensitivity and lower the graphics. That will allow more players to join your game.
Totally unrealistic, devs are pervs that overtuned the animation.
The 2017 patch is here! What are some achievements you want to try to get this update?
The game developers are so lazy. They barely change a thing and call it a patch in order to keep players playing. It's been like that with the 2016 patch as well. Where's that apocalypse DLC they promised us?