Crawl couch co-op might be the most fun I've had in gaming in many many years
Every other Monday my friends come over to my house to play board games with my wife and I. We usually play board games for about 2 to 4 hours before my wife goes to bed since she's a second grade teacher and has to wake her up early. Last night I bought a game called crawl on PS4 cuz I was looking for some good couch multiplayer games, and wow did I find one.
I didn't see anything about this game anywhere (though that's not saying much because I do kind of live with my head in the sand) so I was fairly shocked when it turned out to be as well thought out and fun as it was.
Crawl is a roguelike style Dungeon Crawler where one person plays the hero and everyone else plays a spooky ghost that possesses traps and summons monsters to try and kill the hero. If you successfully kill the hero as the spooky ghost you become the hero and they take your place. You level up as the hero and get gold to buy items like any other roguelike, however the more levels you gain as the hero the more upgrade points the ghost players get to upgrade their monsters at the end of each dungeon floor. The goal is to reach level 10 as the hero and then find the teleporter located on each dungeon floor to go to the boss room. The bosses are various monsters that each have different body parts that can be possessed by the ghost players to try and kill the hero. If the hero fails he gets teleported back to the dungeon at low HP and has to go to the next dungeon floor to try and face the boss again. The boss can only be attempted 3 times total by all players combined.
The three of us played through this game 4 times last night and there were tons of laughs and not a moment was boring. We only managed to kill the boss one time, and even though I wasn't controlling the hero when it happened I still cheered when he died. It was a strange feeling considering I was trying my hardest to kill him before he could kill the boss but I was still excited to lose.
Anyway just wanted to share a good time I had with this game that I had never heard of. Had anyone else tried this out?
Edit: some details I left out. At the beginning of each game you each choose a deity that affects your character. For example one of them has stronger monsters, or one of them makes your hero start with an upgraded weapon and more gold. I guess I would equate this to the different character bonuses in Enter the Gungeon. And at the end of each game we unlocked additional deities, monster upgrade paths, weapons, and other things
Remedy: The Traditional AAA Single Player Experience Is Really Expensive To Make, Costs Went Up 10x
The reality is the traditional AAA single player experience is just really expensive to make. The expectation level from gamers is really high in terms of how long the game is, what sort of features it has, how good the production values are. All those things are very expensive to do. And if you go back 10 years, you could still say the console market is roughly the same size. In the end, the audience you’re selling to is relatively the same size but the cost of making the game is ten-fold these days. So that’s an obvious problem.
From a creative perspective, even when we made Alan Wake, it was like we spent all this time creating the characters, the universe, the rules and everything. It’s a place where you want the player to spend a longer period of time, and that’s hard to do in the traditional single-player space.
Oh god they're bringing in Hairworks. I can already feel my computer preemptively heating to 1,000 Celsius.
Does this include the content from the Royal edition?
This is going to be a definite buy for me
IIRC the FFXV team is on record saying that mods are inevitable and they won't try to stop them, but I don't think they announced anything special for them.
Yep it does. And for players on console who don't want to spend $50 for it again, there's a $20 "royal pack" that adds all of the stuff in the Royal Edition.
Change30's description on Humble Bundle Page
Our mission is to inspire purpose in Russian orphans by providing them with the love, guidance & resources they need to lead fulfilling lives. Our heart is for the orphans of Russia to not only survive, but thrive.
Change30's Description once you click on their name and read "About Us"
The mission of Change30 is to inspire purpose in Russian orphans by providing them with the love, guidance & critical resources they need to lead fulfilling lives & develop a personal relationship with Jesus Christ.
I mean at the end of the day they're still helping kids, they should tell me they're teaching them Christianity but they're still helping orphans out.
This is true for all charities.
I feel like a lot of good charities also do religious work(including Islamic charities). On the other hand it should be apparent that you are donating to a religious charity.
I strongly recommend this game for people that haven't tried it. I've gotten 55 hours out of the game so far and I haven't completed everything yet. For such a cheap game that is quite the value. On top of that it serves just about the same purpose as meditation, it's such a relaxing game!
Is it really "teasing" when the dev has been cheerfully discussing it after confirming it about a year ago?
Then might I recommend the wild notion of not minmaxing?
You're tearing me apart, Ape!
Can't wait for multiplayer. I've built so many different farms and tried all the different types. And yet I always marry Leah.
"You want to talk about homophobia?" he said. "I work with Ellen Page, who fights for LGBT rights. You want to talk about racism? I work with Jesse Williams, who fights for civil rights in the USA... Judge me by my work."
"How can I be racist if I have a black friend?!"
Good to know that Cage is not a particularly good person, in a addition to not being a particularly good writer.
Posting my comment from the thread that got removed
"David Cage is described by many witnesses as "not very subtile". Grievous jokes, lack of consideration for female coworkers, gritty allusions in presence of his wife, or misplaced remarks for female actress of his games.
Considering the writing in some of his games this doesn't surprise me
and where there is reportedly a picture of a penis with farting testes on the wall.
Do they mean there is a dickbutt on the wall? Is it sexist to think dickbutt is funny?
You can tell it's something Cage would say by how unfathomably pretentious it sounds.
Whoever does these for Riot, be it in-house or outsourced, are seriously talented. Don't play the game but their cinematics are amazing.
I only very recently started playing League. I've had an account since beta and played one or two matches a year - if that, but it never really hooked me until recently.
If you don't like mobas, there probably isn't anything here to change your mind, but I think they've done a whole lot to make the new player experience more welcoming. Reworking their old rune system (which was basically just grinding for percentage-based stat bonuses outside of actual matches), adding ways to unlock skins without money, and all of the visual updates to the map and some older champions are really nice.
Also, this video was - like always - very pretty and hype. I don't know how much of this stuff Riot makes in-house, but I think they have some really talented artists over there.
They hired Blur studios to do one of their cinematics so they clearly spare no expense.
I don't really wanna start a moba war or anything, but I think League strikes a very good balance in being approachable and still complex. I have about 850 hours in Dota 2, but still feel awful at that game. I don't have nearly as much time in HotS, but it just really didn't stick... I don't like calling games casual, but there just didn't feel like enough going on.
I'm all for emulators for preservation and homebrew, however I cannot help but be on the fence with this one.
I see this as being a clear consequence of emulation becoming (almost) commercially successful. We have seen those creating emulators being paid huge amounts by the gaming community and as such ventures like this will become all the more common. But I struggle to see how this can genuinely be spun to be a positive thing for the industry.
While I appreciate that these are early days, the aim is clearly to emulate a console that is still in its early days, still a way off it's possible prime. Something like this could easily cause such a console to lose that momentum. It is not unreasonable to suggest that, should this emulation project take off, that it would serve to make developers more nervous about creating games for the platform, leading to fewer games and a net negative impact for the industry.
I fully understand that I have just taken a simple tweet announcing next to nothing and seen it through to the possible downfall for the industry as a whole. What can I say, I'm an optimist at heart.
I'm fine with emulators being a generation behind the current consoles. I think it preserves the games better than most companies care to. When it's being done on such a young console though, I get nervous we'll get another Dreamcast/ PSP situation and kill it while its in its prime.
I don't think emulators are as serious a threat as you think they could be. CEMU is still not able to run every Wii U game without issues, we're just now getting PS3 emulation that somewhat works, and we still don't have one that can successfully play XBOX 360 games.
On top of that, it's much more common for people to root their consoles to enable homebrew gaming, and we've seen that piracy hasn't killed the PC gaming industry. So emulation isn't even the largest threat to potential profits.
Lastly, a main appeal of the Switch is portability, and seeing as other emulators require a decent gaming PC to run effectively, it's unlikely most people who want to buy a Switch ($300 and portable), would instead invest in a PC ($800+ and not very portable).
That's a bit sooner than expected. Citra took about 3 years before it could run any commercial games, so I'm curious to see if they'll be able to have something run by 2021.
AGDQ 2018 raised just over the total of last year, which was $2.22 million. During the final run, a 4 hour Zelda BotW category, the tracker was creeping from $2 million and up, with lots of donation surges from chat to try and break the record, but as the run ended it was at something like $2.16 million. General feeling seemed to be frustration that they were so close to the record. During the finale stream however, one of the event spokepeople announced that they hadn't added money gained from subscribing to the twitch channel (necessary for accessing the chat this year), which added a surprise $108,000, just tipping over into a new record, which was a very nice surprise.
I will simply never understand the importance people will place on an unreadable spam of emotes, and with consistant dickheadedness sprinkled without
Bloodborne, Resident Evil 7 and Diablo were great. The Ori race was also fab, with pro-tier commentary.
Last year's event the subs weren't added to the total so the donations were actually less.
The total with subs added was $2,249,891.21 in 2017 and $2,262,698.19 in 2018.