Warframe

I just notice this in the clan profile!

I just notice this in the clan profile!

Yeah, I remember I saw an answer in the AMA thread a little while ago about this. There's gonna be an event shortly after PoE introducing Relay-rebuilding that will reward the Braton Vandal.

In before new event is rebuilding relays using clan powers.

Rebuilding relays clan research confirmed?

Oh goodie, hopefully it really does reward the Braton Vandal.

can we please not have a time limit on the grineer caches?

can we please not have a time limit on the grineer caches?

especially when it can take up to 20 seconds to position yourself to open some of the weird placements

I'm not even sure why they felt the need for a time limit in the first place.

How else will you fail the mission? randomly die 4 times?

Edit: I agree more time should be added, but not completely remove the timer.

I guess according to that logic modes like exterminate and interception need a timer too

They show up as a container on the mini-map. I know they do because it's the only way I've ever found the damn things.

You guys wanted more dances. DE delivered

It was indeed not meant as a bug report, it was intended as a funny post. I would appreciate you reading from context a bit better. If this was meant as a bug report, I wouldn't have posted it on reddit at all. If you're going to remove posts like this, you should be a bit more consistent. Most of the posts currently on the front page would also qualify.

See also:

https://www.reddit.com/sub/Warframe/comments/76jrtl/saryn_on_her_way_to_steal_yo_endo/ https://www.reddit.com/sub/Warframe/comments/76je6q/de_pls_if_you_are_going_to_limit_my_play_area... https://www.reddit.com/sub/Warframe/comments/76ipqy/we_found_a_glitch_what_do_we_do_screenshots/ https://www.reddit.com/sub/Warframe/comments/76hjds/quick_workaround_for_bounty_vaults_not_opening/ https://www.reddit.com/sub/Warframe/comments/76izj4/the_void_has_gotten_very_bright_after_u22_how...

Not trying to name/shame these posts in particular, just trying to demonstrate that this rule is not being applied equally and fairly.

Oh lord, that is sending my sides into orbit.

I nearly spat coffee at my screen. Good job.

Err it's mostly that bugs for the sake of bugs are mostly removed. Thank you for bringing those up to my attention, it will be dealt with.

We rarely allow bugs which are classed as workarounds. (and if you look at my profile, just by the titles, you can see that we've removed a fair bit of them already.)

Finally the last one is mostly the new lighting engine, which we're still not particularly sure is a bug, but more of a nuisance.

Sorry it takes so long to do this, hundreds of posts a day kind wears you down.

Saryn on her way to steal yo endo

When you're in your Archwing on the plains and use any emote, your warframe just doesn't act like there's a floor and flies around flailing all over the place.

Bonus points: If you get knocked out of archwing while emoting, you won't be able to stop doing it. My volt just kept grooving out until he died lmao.

Funniest thing Ive seen today - what happened?

Don't stop till you drop.

At last we too, can travel as Baro does to the relays.

Fixed

Fixed

i didn't get a single weapon from this tbh, only fireworks and 1 forma

Meme? MEME? this is reality

I got the hunhow sentinel mask...right after i bought hunhows gift ...

Hello /u/Alexissimo92, your submission has been removed from /sub/warframe for breaking the Proper Subreddit Rule.

Memes and image macros belong in /sub/memeframe.

If you would like more information about this removal, please message the moderators.

The Focus rework is actually pretty fun with Naramon [Spoilers?]

The Focus rework is actually pretty fun with Naramon [Spoilers?]

I had about 7 mil focus accumulated in Naramon, so I have been using that. I fully invested in the node that makes void dash faster. At max rank, void dash instantly travels 30 meters. With base energy pool, you can use it 3 times in a row. It is an instant 90 meter blink. I have been finding lots of use for this and it has actually changed the way I play the game. I also invested in the nodes that open enemies to finishers after void dashing through them and increasing the size of the void dash hitbox.

I realized that I can just void dash directly into sniper towers. One moment I am behind a Volt shield looking at the sniper tower and the next moment I am right in the snipers face, impaling it with my melee weapon.

For finisher use, you can actually end a dash directly on an enemy if you dash from above slightly and aim at their feet.

Another use is that after capturing a target in void mode, I can just do a dash away to get out of the thick of things.

When I see something shooting mortars at me, I can put in the shots to take out the mortar source and then instantly reposition myself 90 meters away in a different sniping sport.

It is also really useful for gaining lots of height and getting onto really tall spots quickly.

My current plan is to unbind that Naramon dash node so that I can use it with Zenurik for the energy bubble. Zenurik also has nodes for increasing energy pool, which I think would let you do 7 dashes in a row. That would be an instant 210 meters in any direction. This is actually AWESOME. It is adding an extremely effective movement ability on to any frame. That is Nova levels of mobility on a pretty low cooldown without energy use. Even Nova would benefit a lot from it because she would not have to mod for range anymore.

I didn't really look much into the other schools of focus, but I think I can see what they were trying to do. Using focus as a way to add new abilities to frames is fun to me.

Props for seeing all the good that Focus 2.0 has brought us :D Currently Zenurik here and found the changes to it make it more versatile and helpful for your team and yourself.

One moment I am behind a Volt shield looking at the sniper tower and the next moment I am right in the snipers face, impaling it with my melee weapon.

omae wa mou shindeiru

It seems to me like Zenurik got better. The energy gain is higher, there is no need to wait 3 min, and a bubble will be formed passively just from using the mobility gotten with Naramon.

The major caveat you're missing:

To use an unbound passive on another tree, you need to spend focus on increasing pool capcaity. This gets really expensive real fast because of how much the unbound passives cost. Naramon's dash upgrade is fucking eleven points to equip.

I think someone said it's 100 total extra capacity to use it and when you get that high it's like 60k per single point, so it's a few million extra points in your primary school to use them all on top of the cost to rank up then unbind them in the first place in the other schools.

Octavia instruments can be bought for 20k credits right now

Octavia instruments can be bought for 20k credits right now

You need to have Octavia to see instruments. Get in there before they will change it

After I spent 350 plat for all the instruments not too long ago? Noice.

Hell yeah, nice discovery

Got info from my mate and he got it form his clan discord but thanks ¯\_(ツ)_/¯

Press purchase on one, you get the option to buy for credits or plat

Bounties should use the traditional AABC rewards, they are a chain of multiple missions and each part needs its own reward.

Bounties should use the traditional AABC rewards, they are a chain of multiple missions and each part needs its own reward.

The rewards should follow out traditional AABC rotation.

Fair Bounty Reward system T1-5;

Part 1 Reward rolls chance from the common and uncommon table. Rotation A.

Part 2 Reward rolls chance from the common and uncommon table. Rotation A.

Part 3 Reward rolls chance from the uncommon and rare table. Rotation B.

Part 4 Reward rolls chance from only the rare table. Rotation C.

Part 5 Reward rolls chance from only the rare table. Rotation C.

Worthless rewards like Credit Caches, Pressure Point and Ayatan Stars should not be allowed on the rewards table at all, even on the 'common' drop.

I just did a T5 Bounty, Sortie Level enemies in hordes, no cover from Archwing enemies, 30-45m long, 5 missions. Terribly low standing gain, final reward was an Amber Star. The common Grineer crate closest to the Cetus door gave us an Amber Star before extract... 45m Sortie with 5 parts giving a reward that can drop 6 seconds from the starting door is unacceptable.

Watching Rebecca's stream this morning and she says that the Time is reward balance, Sorties are once a day but Bounties are repeatable. That reasoning just doesn't stand when the Bounty; Rewards are as bad as they are, consist of multiple missions but only 1 reward, takes as long to complete as they do even at the lowest level with a Frame like Ember that can kill everything before they're in sight of the objective. That said when the Sortie reward system is still bad too.

When a 5 part mission takes 45m, has 1 reward instead of 5, and that reward has a 90% chance to be completely worthless, you can't say repetition is balance. You can't balance the game around people who have 12 hours to play each day.

This is a good idea. Getting 2x Cyan star as the reward after finishing like 30 minute mission that can only be done once in 2.5 hours is stupid

When I saw it used a rotation droptable for rewards, I assumed you would get rewarded for each stage of the bounty, turns out that's not the case, and that's pretty underwhelming, it's bad enough that you get so freaking little standing for each bounty, but that you only get one reward for doing 3 missions is just stupid.

I think the AABCC rotation would be pretty great, but something that would take less effort on DE's part and still be nice is rolling the same drop table for each stage of the bounty, but increasing the weight of uncommon and rare drops for each successful stage.

It still has all the same benefits as a gradually-improving set of rotation tables, but also seems easier to implement and flesh out (rather than balancing fifteen separate tables for all tiers of bounties, they would only need to create the five).

It's honestly really easy to get through the top tier bounties with a rage Wukong, but I also feel like there are currently better/more efficient ways for me to spend 20-30 minutes in game, even in the Plains, than grinding through bounties.

Credits and endo should never be in the reward tables. They should be an additional reward just for completing the mission. Stars should be the only endo item in multiples. (And maybe as a rotation b or c reward for ayatans)

Can we please go back to the drawing board with Ember Deluxe?

Can we please go back to the drawing board with Ember Deluxe?

Can we just go back to the old design that was already awesome? My wallet was so ready for that (the old one), but it shrivelled up when I saw this.


IgnusDei 


This one?

https://n8k6e2y6.ssl.hwcdn.net/images/_newsImages/2016/Dec/9/EmberDeluxeFinal02_Revised.jpg

If yes, oh my god, this one would have been amazing.

Ember is associated with FIRE, not... birds...

IgnusDei

This one?

If yes, oh my god, this one would have been amazing.

Ember is associated with FIRE, not... birds...

Firing IgnusDei was a terrible mistake.

This skin actually looks like shit. It's like it came straight out of Ben 10

Coming from someone who loves ember and owns almost all the delux skins, I would never buy this. It looks like a boring tennogen concept that I skip over in the workshop after briefly hovering over the "I don't want this in the game" button.

login failure after the hotfix?

login failure after the hotfix?

I left my mission after the hotfix was done, but at the mission complete screen I got this error. Now I can't log in? Am I the only one?

me too thanks

warframe usually has ~40k concurrent users, today it is almost 120k

Same here, their login server might be overloaded.

I got kicked out of a 3/4 done bounty, updated now its just network not responding.

Try one of these subthreads