Is it just me, or are Neo Grineer defenses/interceptions almost always on Uranus?
This has started to really irk me. Uranus is the slowest and most inconvenient map to grind defense/interception on, yet 9/10 times I see fissures on it. I wonder if statistically people leave these missions earlier due to slow progression, or maybe way less Tenno play them to begin with.
Maybe I'm just venting at this point, but I've seen Neo Grineer defense so many times; with a gleam in my eyes I would select the mission and get ready to kick butt, and then Uranus appears, I close the starchart and go farm index instead, thoroughly vexed.
I noticed this too. It's the worst map layout of the bunch.
Was the best hour ive spent in a relay
This is truly the endgame
Was a great time
I bought a pallet with a lot of pink just for that. Smh lol
It always surprises me how many people buy prime access. Ah well, the guarantee of warframe doing well for the foreseeable future is always a good thing.
I’m mr24, have nothing to farm for, and just do my dailies (syndicates, POE, raids, sorties) but I got PA, the highest tier bundle, I buy every single one.
The plat is basically a 50% discount, even though I don’t need it, it’s still cheap plat.
1 frame and 2 weapon slots, all potato’d
Prime accessories, which I love
More so, I enjoy supporting DE, I have disposable cash, and have sunk over a thousand hours in the game easily, I want to continue to see it grow and improve, so this is my form of support.
At £90 every 3 months, it’s essentially a £30 a month sub fee for me, considering I payed £15 a month for ESO online and got far less content and enjoyment for the money, I’m happy with this.
Beside some of us are older and have a steady job that pays well and dont have the time to grind as much as should be.
And supporting DE:)
','. '. ; : ,',' '..'.,',..' ';.' ,' ;; ;' :._ _.------------.___ __ :__:-' '--. __ ,' .' .' ______________'. /__ '.- _\___.' 0 .' .' .' _.-_.' '._ .-': .' _.' _.'_.' '----'._____________.'_'._:_:_.-'--'
Merry Christmas DE
[Suggestion] Let Baro sell a Bolto Prime blueprint.
Build cost:1 Akbolto Prime Barrel 1 Akbolto Prime Receiver 10 Orokin Cells.
Stats differences:Magazine: 40 > 20 Reload: 1.3 > 0.7 Accuracy: 26.7 > 100 Flight speed doubled. Fire Rate: 7.00 > 4.00
Why would flight speed change?
Also nami solo prime and akvasto prime please
The normal single bolto doesn't have any flight speed changes, I don't see why the Bolto Prime would. In fact generally the only stat changes between dual and single versions of a gun are in the realm of fire rate, reload speed, and of course Magazine Size. A few of the older Ak pistols have lower accuracy than their single counterparts but the Akbolto isn't one of them.
My bolto riven will be viable 🙏
Future Open World Area Idea
I was recently talking with a friend about Attack on Titan (Bad Ass Anime for the few that don't know) and I was thinking about how fun it would be if Warframe had an open world area that had lots of trees/ tall structures. I'm not talking about the tooth pick trees we've got in PoE; I'm talking giant red wood type trees that you can fit a car through. We've got parkor 2.0 and we use bullet jump 24/7 but how often do people wall run? Valkyr's rip line and Ivara's dashwire would also become very useful. The new area could even be tons of infested spires everywhere with tendrils connecting them at various heights. Also to add to the Attack on Titan theme, adding a shorter and more aggressive fast Eidolon to chase you would be so awesome!!
I mean fighting an eidelon kinda feels like fighting a titan
Because the dude wants to talk about the thing he's excited about? Don't bash him, if you don't want to talk about his sick Attack on Warframe experience then scroll on by, Tenno.
Since Zephyr's release I've been dying for verticality. That one pvp map that looks like the simulacrum is a good example of a first iteration.
Although if we're talking about open worlds I would love to see one on Jupiter with a floating gas city. Jumping between buildings, zooming through the air and bombarding corpus on any and all platforms. It could have landing pads with different corpus ships attempting to move materials which we could raid. Have actual archwing enemies patrol around and in general just anti-air defense bases. It would make archwing more relevant and finally give our awesome movement system some reason to use it to it's full potential.
Also... so what if it isn't totally new player friendly. Falling of the map only encourages learning the movement system. Besides, DE could get away with some kind of gravity-lift effect if you fall to far down. Just say you will float on the gas of the planet or whatever. It doesn't have to be realistic if it's fun.
EDIT: something I just thought of... If we wan't an eidolon equivalent enemy. How about those spider-bots being able to climb the building walls. Having to chase them down without falling sounds like a fun challenge. Otherwise a large corpus ship coming in to dock would be cool. It would be some kind of fighter-class ship with lot's of different turrets and access points we have to navigate through. A bit of a mix between archwing sabotage and some Jordas Verdict action but on-foot. Different sections of the ship could have different challenges. You'd have to beat them all (aka eidolon limbs) to attack the core/open it's vault or whatever.
If we get a massive Corpus city of size of Plains that would be fantastic, We could have a massive robots like Pacific Rim style to fight or as you said, a massive Orbiter sized spiders climbing the buildings and trying to kill us.
Oh my god, I now wish we had that, I hate you...
Plains of Eidolon: Mirage Prime 22.7.0
Razzle and dazzle with the newest Prime items:
Mirage Prime: Dazzle the opposition with this golden master of illusion and mayhem with increased Shield and Armor!
Kogake Prime: Deliver a golden knockout with these prime melee weapons. Akbolto Prime: Gilded rails adorn these two vicious bolt-launching pistols.
Bring the golden illusionist to life with Mirage Prime Access: Link
Saryn Prime, Nikana Prime and Spira Prime have entered the Prime Vault, and their Relics are no longer be obtainable in the game.
If you already wield the power of these Primes or if you already hold Relics in your inventory that house these Primes, they will remain in your inventory.
As a result of Saryn Prime, Nikana Prime, and Spira Prime entering the Prime Vault, the following Syndicate sacrifices have been swapped:
Arbiters of Hexis: Saryn Prime Neuroptics swapped to Nekros Prime Neuroptics Spira Prime Blade swapped to Cernos Prime Lower Limb
Perrin Sequence: Nikana Prime Blade swapped to Venka Prime Gauntlet
Red Veil: Saryn Prime Chassis swapped to Banshee Prime Chassis
Steel Meridian: Saryn Prime Neuroptics swapped to Nekros Prime Neuroptics
Changes: * You can now swap to your primary weapon while holding Volt's Electric Shield, doing this will drop the Electric Shield. You can drop the Electric Shield as before to avoid switching to another weapon.
Fixes:Fixed being stuck in an unmovable state when attempting to return to Archwing during The War Within asteroid field phase. Fixed Naramon Disarming Blast breaking several boss fights as reported here: https://www.reddit.com/sub/Warframe/comments/7ik747/naramon_can_disarm_enemies_that_normally_cant... Fixed enemies never really ever attacking Octavia’s Mallet while following it. Fixed Clients not getting the combo bonus damage boost from Octavia’s Mallet when combined with Resonator. Fixed "Required In Vault" Dojo decorations not showing up in the list of placeable decorations. Fixed the Syndicate Medallion/Sentient Core redemption UI allowing you to redeem a decimal value. Medallions/Cores were never actually redeemed as this was purely a UI issue. Fixed disabling dynamic resolution not restoring the scale back to 100% for Temporal Anti-aliasing Jitter. Fixed "Abandoning Objective" text staying on screen if you blow by the objective in Sky Archwing in the Plains. Fixed missing Operator VO and subtitles during The War Within cinematics. Fixed a loss of functionality when attempting to purchase a Kubrow Egg from Darvo. Fixed crates spawning out of reach in the Orokin Derelict. Fixed sounds not playing properly when firing the Baza. Fixed a texture gap on the floor of the Grineer Forest tileset. Fixed a script error when attempting to dissolve a “new” Mod for Endo. Fixed a script error when casting Ivara’s Prowl ability.
Conclave Fixes:Fixed the Combo list of a Modded melee weapon not showing up in the Conclave Arsenal. Fixed Daily/Weekly Conclave Challenges not completeing or tracking your progress as reported here: https://forums.warframe.com/topic/891739-conclave-daily-and-weekly-challenges-dont-count/
Fixed enemies never really ever attacking Octavia’s Mallet while following it.
Feels good, man.
You can now swap to your primary weapon while holding Volt's Electric Shield
doing this will drop the Electric Shield
They really don't want people using Volt for anything but speed at this point.
Holy shit.. This was a bug?! I always thought it was intended since it has been there since the start...
NEW PRIME STATS, polarities, etc. Pics included.
Thanks to Hitmankillsyou on PS4 Warframe for the screens. <3
36% Crit chance on Akbolto
For people unable to access the images:
Mirage Prime:150 Armor 150 Energy 80 Health 110 Shield 1.20 Sprint Speed - Aura, 1 V, 1 -, 2 D Polarities
Akbolto Prime:26.7 Accuracy 36% Critical Chance 2.8x Critical Multiplier 7.00 Fire Rate 40 Magazine Size Alarming Noise Level 1.3s Reload Time 14.0% Status Chance Semi-Auto Trigger Type 1.3 Slash 27.5 Puncture 3.2 Impact 32.0 Total Damage 3 V, 1 - Polarities
Kogake Prime:.917 Attack Speed 5 Channeling Cost 1.5x Channeling Damage 16% Critical Chance 1.8x Critical Multiplier 140.0 Leap Attack 280.0 Spin Attack 34% Status Chance 210.0 Wall Attack 10.5 Slash 10.5 Puncture 49.0 Impact 70.0 Total Damage - Stance, 3 V Polarities
(Bolded indicates the highest stats of that category)Stats Mirage Mirage Prime Health 80 80 Shield 80 110 Armor 65 150 Energy 150 150 Sprint Speed 1.2 1.2 Polarities - Aura, 1x V, 1x D - Aura, 1x V, 1x -, 2x D Stats Akbolto Telos Akbolto Akbolto Prime Accuracy 26.7 26.7 26.7 Critical Chance 5% 10% 36% Critical Multiplier 2.0x 2.0x 2.8x Fire Rate 10.0 10.0 7.00 Magazine Size 30 30 40 Noise Level Alarming Alarming Alarming Reload Time 2.6s 2.6s 1.3s Status Chance 7.5% 12.5% 14% Trigger Type Semi-Auto Semi-Auto Semi-Auto Slash 0 0 1.3 Puncture 40.5 45.0 27.5 Impact 4.5 5.0 3.2 Total Damage 45.0 50.0 32.0 Polarities 1x D 1x -, 1x D 3x V, 1x - Stats Kogake Kogake Prime Attack Speed .917 .917 Channeling Cost 5 5 Channeling Damage 1.5x 1.5x Critical Chance 20% 16% Critical Multiplier 2.0x 1.8x Leap Attack 70.0 140.0 Spin Attack 140.0 280.0 Status Chance 10% 34.0% Wall Attack 105.0 210.0 Slash 5.2 10.5 Puncture 5.3 10.5 Impact 24.5 49.0 Total Damage 35.0 70.0 Polarities - Stance - Stance, 3 V Polarities
It is currently unknown that the weapons have a special property associated with them. Given the raw stats, I would assume not.
I'm glad they gave Mirage double D's
Well she wouldn't be Mirage if you weren't seeing double
The Dread is a good weapon, yes.
But being a bow, it definitely has its drawbacks.
Did the Operator enjoy this witticism?
distant Grineer groan
I will have to bypass this fault.
Is that a Pͪ̉҉̝̱͘Ụ̴̝̉̆͘͝Ů̶͏̢̬̝̻̮Ŭ͎̹͖͍̩̭̫̘̏͂Ṳ̪̒̓̎ͪ̓̓ͧ́͠U̢̜̥̟̥̖̦̠͚̳͑͑͛̏͆ͪ̇͡U̥͓̍̏̿̓ͭ͜U̧͙̝̩͉̝̖̪̇ͦͨͫN̒̔͑ͯ̕҉͕̥̙̮͙̖̣̗?!
strikes me as a crossover between destiny art style and warhammer 40000 sisters of battle, that being said do go on pat yourself on the back on my behalf, i like it.
You say elite bombard, but damn... That could actually work as a Grineer inspired frame :D
Beware the tenno, the corpus, the heretic.
Grineer Grey Knights when DE?