StarWarsBattlefront

Be clear to EA on this: There should be no option for spending money in-game since you have already BOUGHT the game. ANY AND ALL unlockables must come through player effort alone.

Be clear to EA on this: There should be no option for spending money in-game since you have already BOUGHT the game. ANY AND ALL unlockables must come through player effort alone.

Cosmetic stuff could be the only exception to this - but only if it was really needed since it should also be unlockable by player effort

I've rarely seen a case where purchasable cosmetics could be earned in-game, but I'd call that the perfect balance. Less well-off gamers aren't totally screwed, but everyone else isn't forced to play with a skin they don't like until they can get what they want.

Of course, that won't make nearly as much money for EA, so it won't happen.

Okay, I feel like a lot of "gamers" don't understand how online games work, using nostalga rose-tinted glasses to complain about additional game costs.

If you want your game to be supported over the long term you have 3 options

DLC season passes

Microtransactions

Increased base price

If you want a singleplayer game with one complete package (think Mario Odyssey or Cuphead) or a multiplayer game with only 6 months-1 year of support then yes, the base game should be all you spend. However, if you want constant, dedicated, long-term support for an online game via balance patches, additional content, etc it will cost more than a base game.

There is a fourth option: don't buy the game an no future games of that type will be made. That said the facts stand, the average player wants games as a service, not the "one and done" product of yesteryear.

I applaud the constructive criticism and dedication coming from both this community and other gaming communties in general in combating poor and lazy microtransaction and DLC implementation, since consumers have more power than they usually thing, especially en masse; but to decry the concept of lootboxes you have to accept one of the alternatives, or just accept that you're not the intended customer for games as a service and move on. So for those who want to pay $60 for an online multiplayer game AND have long-term support and expect to not pay a dime...it's just tone deaf and is getting very old.

I could name several games off the top of my head for that thing you have rarely seen. Overwatch being a very obvious example. It's a pretty common thing these days.

Leave the damn micro transactions in. They're great for people who have a lot of money and little free time.

However, the rewards for regular players should be reasonable. It shouldn't be a system setup to inconvenience the players so they'll break down and gamble.

EA could have their cake and eat it too in this situation but they've just gone crazy with it.

People getting downvoted if they posting facts about the game in a non-negative way.

People getting downvoted if they posting facts about the game in a non-negative way.

this is getting ridiculous. People getting downvoted because they posting facts about the game, writing down their experience.

Come on. There was a guy who posted a breakdown of his daily achievements. Crafting, credits. Starcards. Progression.

and it was a positive feedback from the game. Downvoted to hell. Sometimes i think people just want blood here. Killing off EA/DICE blinded by their flustration and disappointment in a system what can be changed.

This sub's subscriber base has increased by over a third since Friday. These people are not here for the game. They're here for the circlejerk.

Try /sub/battlefronttwo

Can't stop a good ol circlejerk.

This subreddit has become a circlejerk now. It will be like this for a few days and then it will hopefully come back to normal.

I'm purchasing the game and I can see it has some flaws, but come on, this is ridiculous.

Most people are are people outside of the subreddit and just starting shit. The active users dropped by like 20k and will get lower and more quieter when the full launch comes

Well done idiots. Those who sent death threats to the devs you've completely taken away from the situation meaning tabloids are now reporting "EA Developer Receives Death Threats" completely undermining the whole issue.

Well done idiots. Those who sent death threats to the devs you've completely taken away from the situation meaning tabloids are now reporting "EA Developer Receives Death Threats" completely undermining the whole issue.

You googled "devs receive death threats", what did you expect?

This is only EA claims. No threats have been seen by anyone else. This is just EA trying to be a "victim" here.

They have done this earlier, when it has been "homophobes" or "conservatives" to ruin EA's business.

Do not fall for this EA crap.

He’s probably confused as to why porn pops up when he googles porn.

You can't call us "idiots", when you google "devs receive death threats" and expect something else. Ironic.

Whilst this shitshow has been going down, I've been too busy playing the game. If what people say is true about the grind I am genuinely curious as to where I got all of my credits from. Currently on 65k, only done 26% of milestones?

Whilst this shitshow has been going down, I've been too busy playing the game. If what people say is true about the grind I am genuinely curious as to where I got all of my credits from. Currently on 65k, only done 26% of milestones?

Yes, the ~1/4 of challenges I've done may have been top heavy with credit returns, but from a quick browse it seems there are many credit rewards still to come from challenges. I am at approximately 17-18 hours played. Also I have not played the campaign yet. Just been playing about in arcade, and trying out the different multiplayer modes.

Certainly don't feel a lack of credits yet. I'm holding onto them all however, because I suspect further change is on the way. Same with any crystals I've earned.

But honestly from.playing the game, I've not noticed much difference from cards. Apart from that one game of heroes v villains where.some guy had bought a fully kitted out Luke and Darth Vader. But it also helped that he was complete trash at the game and we just kept killing him anyway.

So anyway I don't really know what my point is. Other than there's a ton of people complaining who haven't even tried the game and don't understand it's rewards. I think things absolutely have to change, but did you know you get class specific crate rewards? Want to upgrade the iniltration gun for Specialist? Get kills with it, you'll get a crate with upgrade parts.

Yeah the whole drama is blown way out of proportion (big surprise, its reddit).

I'm also having fun. Sitting at 50k credits right now.

oooh look at you guys with your free 30 hours a day.

Front-load dopamine - that's 'how to hook people' 101. Rewards are plentiful at the start

Ended my 10 hour trial at 60K credits and only 5% milestones completed. I've not used any as I trusted the "leak" saying prices would get adjusted for Vader/Luke etc. Sure enough, they went from 60k credits to 15k the eve of early access.

Well done guys, you’ve made it on the BBC news.

Well done guys, you’ve made it on the BBC news.[](Star Wars game in U-turn after player angerhttp://www.bbc.co.uk/news/technology-41981979)
Well done guys, you’ve made it on the BBC news.

[](Star Wars game in U-turn after player angerhttp://www.bbc.co.uk/news/technology-41981979)

Good good. People said we need to make big media pages. Here you go

This makes me feel better about reaching out to them xD https://www.reddit.com/sub/StarWarsBattlefront/comments/7cn7qd/doing_my_best_to_prevent_ea_from_g...

The worst part is they didn't even U-turn. They're just getting credit for it. We need to keep up the pressure.

LET THE ANGER FLOW THROUGH YOU, YES YEEEEEEESSSSS

So apparently the mods over at r/gaming have started to continously remove all posts mentioning EAs removal of the refund button. This was like the 10th post over there about it that got removed. Oh and that EA reddit account now has positive comment karma. Hail corporate, I guess?

So apparently the mods over at r/gaming have started to continously remove all posts mentioning E...

It's literally the top post on /sub/gaming

Idk what's going on with /sub/gaming, place is severely under moderated so idk how it's happening. As for the karma count, negative karma stops counting against you at -10.

Exactly. They're taking down duplicate posts - as mods should.

Uhh... it is literally the top thread on /sub/gaming with 45k upvotes and two guildings as of writing this. It's also the same age as this bitchthread.

EA removed the refund button on their webpage, and now you have to call them and wait to get a re...

They are removing the spammy reposts, quit cry.

EA has successfully changed the headlines with something along the lines of "EA cuts the hero costs after backlash" as if they have remedied the biggest complains. How do we keep pushing that it's not even the biggest problem?

EA has successfully changed the headlines with something along the lines of "EA cuts the hero costs after backlash" as if they have remedied the biggest complains. How do we keep pushing that it's not even the biggest problem?We all know from the start, before the 40 hours to play as Darth Vader fiasco, that the actual problem is that they are using what would be a good underlying game to push a pay-to-win progression and power-up system. even then they didn't even make the problem go away. we still have to play 10+ hours just to unlock the most famous character that is on the imprint of every star wars brand. 

But now EA has successfully changed the headlines as if they have remedied the problem. In my opinion we are only playing into their back-up plan. Gamers outside of reddit would think that they changed things meaningfully. We must not falter a bit into pushing that what EA is doing is still not an acceptable industry standard. I personally never bought any EA game precisely because of this. Let's change the headlines once again so people know the underlying problem is still there.
EA has successfully changed the headlines with something along the lines of "EA cuts the hero costs after backlash" as if they have remedied the biggest complains. How do we keep pushing that it's not even the biggest problem?

We all know from the start, before the 40 hours to play as Darth Vader fiasco, that the actual problem is that they are using what would be a good underlying game to push a pay-to-win progression and power-up system. even then they didn't even make the problem go away. we still have to play 10+ hours just to unlock the most famous character that is on the imprint of every star wars brand.

But now EA has as if they have remedied the problem. In my opinion we are only playing into their back-up plan. Gamers outside of reddit would think that they changed things meaningfully. We must not falter a bit into pushing that what EA is doing is still not an acceptable industry standard. I personally never bought any EA game precisely because of this. Let's change the headlines once again so people know the underlying problem is still there.

EA has media on it's side. For them to "turn the tables" via headline changes isn't a big surprise.

HOWEVER: the media is greedy for information. Do not buy the game. The number of sold games will speak for itself and the media won't just let that kind of information pass away.

If you think this game will not have good sales you’re kidding yourself.

They succeeded because we failed. The message shouldn't have been around that 40h but around the economy of the game itself.

Now that we're nearing the release date, that reviews are out and some games are happy with this system, I fear it might be over.

I'm still not buying it

Keep these links in circulation, especially the PR guy laid it out perfectly how they will proceed: https://www.reddit.com/sub/StarWarsBattlefront/comments/7cji8a/i_work_in_electronic_media_pr_ill_...

https://www.reddit.com/sub/StarWarsBattlefront/comments/7clwh1/can_we_not_praise_dice_and_ea_when...

https://www.reddit.com/sub/StarWarsBattlefront/comments/7cphy8/gamespot_purchases_100_worth_of_lo...

The Misinformation in this sub is doing it no favors. Let me clarify some things...

The Misinformation in this sub is doing it no favors. Let me clarify some things...

Misinformation seems really rampant here. You can see why "armchair developers" is in the side because we have folks spouting information that simply isn't true and claiming to know more about the game than the people who have made it - It is a shame because good critique and feedback is so vital to improving this game and we have already seen changes made based on vocalising it, but it could be done better... So, before this looks like any more of a witch hunt (it does by the way, intimidatingly so for anyone who comes on to this new) let us clear some things up.

1) Heros have had their prices cut by 75% - The rate at which you gain credits has not changed except for completing the campaign which now gives you 5000 credits rather than 20,000 (this was intended for you to unlock Iden who now costs only 5000)

2) Arcade mode caps credits earned under time limits to prevent bots from farming credits. This is a GOOD thing, not something that should be treated negatively.

3) Earning credits is actually quick... within three hours I have accumulated just over 20,000.

4) You can still play Heros VS Villans without unlocking heros. All screenshots and media showing this at the moment is simply a bug.

5) Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates. To help keep everyone on a level playing field, these Star Cards will primarily be available through crafting. Crafting gear is earned through playing the game, completing challenges or buying crates that have the chance to give you a small amount of crafting parts.

6) You'll need to reach a certain rank to craft upgraded Star Cards. You won't be able to buy a bunch of Crates, grind everything up into crafting materials, and immediately use them to get super powerful Star Cards. You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game.

7) Weapons are unlocked through milestones by playing the game.

This system is by no means flawless just yet. But take a look at these posts:

From Gamesradar:

"The basic stuff you need to know is that you never have to pay a penny to actually progress in Battlefront 2, and the pace at which you unlock stuff always seems perfectly fair. However, if you want to pay for more boxes… you’ll inevitably have an advantage over someone who hasn’t (assuming you started at the same time) because you’ll have more Star Cards (and open Star Card slots) to buff your character. While skill will always trump gadgets in this game, Star Cards give you more options and slightly better odds of surviving one-on-one encounters. In the 16+ hours I played it rarely felt uneven or unbalanced, even when playing against people who had three Star Cards active and I had none."

PCGamer:

"I'm happy to find that Battlefront 2 isn't too stingy with its Credits, and I'm adding to my collection of Star Cards after every couple of rounds. I don't intend to buy any Crystals, and by the time I've put five or so hours in, I don't think I'll be wanting for too much as long as I pick a few favorite classes and focus on them, rather than trying to outfit the entire army."

Here is where we come in. GOOD, constructive feedback, is so much more useful than some of the attacks we have seen so far. I urge you, try the game, return and refund if you feel dissatisfied or see the game as unbalanced or P2W after some time with it. This game simply has a lot on offer, words can't explain how much fun galactic assault is and it is a shame that some of the politics (justified or not) has marred what is otherwise a dream come true for fans of the original game.

This is pretty fair except for number 3. Credit earning is still too low, 200-300 credits regardless of if you did nothing or were mvp. Fix that by giving credits based on peformance, and the game instantly becomes much better.

Agreed, and we probably will see this change if we push for it for sure!

Thanks for making this. Seeing a lot of misinformation from people coming here from all over Reddit to brigade the game.

I really hope EA gets a grip and adjusts progression. This never should have been an issue.

Had to downvote you because in a post asking people to stop spreading misinformation, you are spreading misinformation.

"Earning credits is actually quick... within three hours I have accumulated just over 20,000"

This is statement that frustrates me the most. We have all already established that the initial credit gain is OK because of the milestones but that very quickly dries out and only nets you about 38k credits (enough to buy two heroes).

Once you've completed those, it grinds to an absolute halt as you get daily challenges that are worth fuck-all and 200-300 credits a game. I completed a lot of those milestones within the early-access and I can tell you that the progression started to slow down pretty rapidly after that and I didn't spend a single credit on heroes.

This remains an enormous problem to the long-term balance of the game as loot crates were quadrupled in cost since the beta without any change to the credit gain from matches.

I also think you're under-stating how big of an advantage some of the cards give you. In Star Fighter Assault & HvV they make an absolutely enormous difference and even in trooper modes, something as simple as faster health regen will save you from many deaths, allowing you to accumulate battle points and unlock vehicles/heroes much faster than those without them.

Just because a star card doesn't help you in a straightforward 1v1 scenario, doesn't mean they don't make a massive difference.

I don't believe you are deliberately trying to mislead people with your post but it is at the very least, grossly inaccurate.

The AMA tomorrow is EA's equivalent of sending an innocent crewman to walk to plank

The AMA tomorrow is EA's equivalent of sending an innocent crewman to walk to plank

It's going to be absolutely brutal, and I feel for whichever poor guy or gal has to front it. No one deserves the amount of crap they are about to get, even people who are over killing Star Wars.

EA ceo should do the ama himself

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Andrew Wilson is the ceo, and he was the head of EA Sports, and he oversaw the success of FIFA Ultimate Team, and really shepherded this idea of games as a service, that gamers want continuous change and challenges, which is just BS for making money.

the AMA isn't going to be a slaughter, it's not going to be Mr. Blue from Reservoir Dog's visits Police Academy, it's going to be Oceans 11. You're going to come out of it wondering how they managed to pull off the swindle of a life time. It's going to be rigged. It's going to give you answers that will sound so very reasonable, so reasonable everyone will jump on the "hey they're goods guys at heart" bandwagon and buy the damned game. It's going to the greatest bait and switch you've ever seen and it's going to blow your minds.

I'll just be sitting at the back of the bus eating popcorn and playing pubg, watching the drama unfold.

One thing Disney will not want is for the Star Wars brand to be seen as negative because of EA this close to the movie release

One thing Disney will not want is for the Star Wars brand to be seen as negative because of EA this close to the movie release

Now I know they have a deal but point is.

Will Disney be happy if lots of customers are put off Star Wars?

If you're tweeting EA, tag Disney, email them too. Let them know you won't be touching Star Wars because EA are promoting gambling.

That is one way of fighting this curse.

Start associating gambling with Star Wars because that is what EA are doing.

Would you really not see the last Jedi bc of this video game?

If Disney do get upset by this, they'll rip the rights for the game out of their hands. First Visceral Games Star Wars title, now Battlefront 2. The Mouse doesn't like bad press at all. Once there's enough of it, the Mouse's hit squad will come knocking.

Not really, Disney really don't like bad press. As soon as something of theirs gets too much of a negative reaction, they pull the plug. They've done it before, and they'll do it again.

I grew up on those games too (shout-out 90’s kids), prequels too. Those are what got me into Star Wars (starting with ep 1). I also like what they’ve come out with in the past couple years. Sure BF1 wasn’t the best when it came to content, but I bet we enjoyed it none the less. I’m also mad with the content in BF2, but I don’t think we should down the movies for spin-offs. Many things have bad spin-offs and and other poor content with a particular ip but support what you like from it and let your money go towards the good shit. That’s my opinion though

Try one of these subthreads