Is there a logical reason we can’t have a well restricted messaging system on the switch? Has Nintendo responded about the lack of a messaging system on the Switch?
Ok so I get the whole past problems with picto chat pedophiles. But let’s be logical here, there’s ways to make a pretty safe all age appropriate messaging system. Many online mmo’s targeted at children manage to do so.
If it is a child’s switch an option to disable messages all together would be a simple solution. If you think about it what they have going right now is not very safe.
Current situation: There are games that children play on the switch that have there own systems of communication. For example if a young kid is playing rocket league he is open to seeing adult content via there messaging system. Even though they take a few precautions like blocking inappropriate words and phrases, it’s very easy to manipulate letters and symbols to make whatever curse word you want.
If Nintendo were to have a private messaging system they could have parents disable it for kids. They could have a password lock in order to change certain settings as well.
Are they possibly waiting for there online switch service to be official? Let me know what you all think and any other options they could add.
Nintendo is in the right. I nearly got molested playing Rocket League last week. Still recovering from it and planning to lodge a formal complaint with psyonic for putting me in a situation where I can communicate with my teammates in a team based game.
I'm going back to my safe space, splatoon2 where nobody can even invite me to games.
Unlike previous 2 posters, i prefer how PlayStation 4 did it by having customize options for controlling messaging. If you want constant stream of hate mail & you suck messages (coughsmash4cough), then you can set it to anyone. For those that prefer to have only friends can message you but randumbs can still send friend requests (w/o comment), theres an option as well.
This is my view since most randumbs only know how to spew shit and I rather not have bother with it.
A friend of mine communicated with a teammate in Rocket League.
He ended up app switching to BoTW and jumping off the top of the Gerudo Tower.
Never opened his paraglider.
Still haunts me to this day.
My guess is it's more logistical than anything. Nintendo Just Sucks at Online Stuff.
Xenoblade 2 has some of the best music and atmosphere I've seen in a game
I've never just sat and listened to a title pages music in a game before. Monolithsoft has really done something special with the music in this game and i really hope it's used as an example for games in the future.
2017 is a year of AMAZING music in gaming, but this takes the cake imo
Do yourself a favor and listen to the XBC and XBCX osts sometime
Monolith Soft absolutely kills it when it comes to music and world building. The soundtracks Nintendo put on their channel were the biggest reason why I got so hyped for this game.
He can probably skip over the NLA theme
This whole game is just blowing my mind, I get that it technically has some issues but the gameplay, story, music and art direction vastly outshine any issues.
I have been wanting to tell everyone how good this game is, how deep and technical the systems are but how satisfying it all is.
I think the people who can't get past the technical issues or people who will avoid it because of them are missing out on a really special game.
This is not true however. Nvidia has responded and claimed it is false. They run natively and are remastered.
So in other words the Switch could receive the GeForce Now service down the line is my guess
That's an interesting clarification. It did seem weird that Nintendo were just going emulate a bunch of their old classics on some Nvidia hardware. This makes more sense.
I wouldn't be surprised if some modified form of this is what they'll be calling the "classic game library" with the online service. It's ass backwards enough to plausibly be something they think is a fantastic idea.
I am glad this is coming out soon. At least we’ll have The End Is Nigh to satisfy the tough-as-nails platformer itch until Celeste comes out in January.
There's also Slime-san! Dunno' if it's quite on that level of difficulty but it's along the same vein of Super Meat Boy/The End Is Nigh.
God, yes yes yes.
I'm one of those people that finds tough games with generous checkpoints oddly relaxing, and Celeste reinforces that with some really nice ambiance.
(And it's snowy, so it'd make a perfect Christmas game!)
I've been excited since the showcase. It feels quite Nintendo to me because it's built around a simple move set and seems to fluid. I don't like all platformers but this looks like it's right for me. Also looks challenging but fair. By that I mean it's difficult but you aren't punished too much for failing. Can't wait!
Hey, we’re JanduSoft, and we are releasing Caveman Warriors TODAY!, and you can Ask Us Anything!
Hello everyone! This is Jose A, also called “Jandu”, CEO of JanduSoft, today our Community Manager Toni Dominguez and I will answer all your questions! This is our first AMA!
For those unfamiliar with us, we are a Spanish video game developer/publisher located in Barcelona.
After running a successful campaign on Kickstarter with lots of press coverage, including Jim Sterling’s Greenlight Good Stuff video, Caveman Warriors was launched on September 22th simultaneously in PS4, Xbox One and Steam (PC/MAC/LINUX)!.
Caveman Warriors got a Limited Edition thanks to Eastasiasoft https://www.play-asia.com/caveman-warriors-limited-edition-play-asiacom-exclusive/13/70bgpn
Now it’s time for the Nintendo Switch version and we will have finished all the console ports for the game.
Play solo or team up with up to 4 players in this adventure inspired by games like New Super Mario, Joe & Mac, Metal Slug, Castle Crashers and Trine.
Don’t miss the trailer with real actors dressed up as cavemen on the Nintendo Youtube Channel:
Don’t forget to check out our latest news on the following NetworksGame site: http://www.cavemanwarriors.com Twitter: https://twitter.com/CavemanWarriors Facebook: https://www.facebook.com/CavemanWarriors Devblog: http://bit.ly/2uI8vYZ Community: http://steamcommunity.com/app/603420 Presskit: http://press.jandusoft.com/sheet.php?p=caveman_warriors
EDIT: The session is now over! Thanks everyone for coming! We are so happy with all the reception in our first AMA!
Yes, we ported the game ourselves. It was tough at one point as the devkit got stolen during this year's Gamescom and had to get another one. Rough times but we kept fighting and here we have it!
Smash aliens, ride dinosaurs and destroy an army in Caveman Warriors. A solo/coop platforming game.
But, those are two sentences....
So excited for this, I never played it but was always intrigued by the style and gameplay. Instant buy for me.
Oh boi! This + Enter the Gungeon + BoI evolves my Zelda/Mario machine into the perfect rogue-lite machine!
The game is great. I have it on PS4, but I’ve been holding off buying the DLC because I think this game is a perfect fit for the Switch.
Don't forget Crypt of the Necrodancer!
AAWWWWWW NINTENDO SWITCHAH!
DON’T YOU DARE BE SOUR
CLAP FOR YOUR LONGEST REIGNING TAG CHAMPS
AND FEEEEEL! THE POWWAHH!
A surprise to be sure, but a welcome one.
WWE...HAS COME BACK...TO NINTENDO
Isn't Game of Thrones fake, why does it have such a huge following?
Xenoblade 2 Issues: Coming from a series Veteran
You wanna know something I find funny? The fact that I have several Deja Vu moments when people rant about performance issues/control issues/design aspects in games that were prevalent in the series prior.
For example, take Splatoon 2 for instance. When the original game came out on Wii U, many people were put off by the motion controls, myself included. Not that they ever bad, but they can take some getting used to if you're used to the right stick. People were also put off by the inability to move the camera vertically with the stick motion controls were turned on as well as the lack of voice chat. These issues were prevalent back in days of the original Splatoon; they were complained about then but were ultimately put to the side when we all realized how fun the game was.
The most recent example of this is Xenoblade 2 complaints with its performance. Coming from somebody who has spent over 200 hours in the World of the original and Xenoblade X, I see Xenoblade 2 as a massive upgrade. You think the frame rate and pop in are bad now? MAN I would've loved to see your reactions to Xenoblade X. Pop in was so bad it was almost comical. Sometimes textures took as long as ten seconds to load into view.
Resolution is terrible at the low of 368p? Try playing Xenoblade Chronicles 3D on the New 3DS.
So the characters constantly shouting their attacks on top of each other is irritating huh? Yup. Been there done that. It's been a thing since the original Xenoblade on Wii (Possibly even further back into the Xenogear Saga but I never got the chance to play those games) It's basically a series staple at this point.
Think Pyra's boobs are too huge? X had a fucking BREAST slider for customizable female characters in the Japanese release of X.
What I'm trying to say here is that this is probably the main reason why there's a lot of disagreement in this sub. Us Veterans who have been playing these games for so long have gotten so used to these quirks and hitches that it just seems weird to us that we're hearing these complaints again. And this is why some of us just don't think it's that big of a deal anymore.
Let me be clear here, I'm NOT saying your complaints aren't valid. They are. And I'm certain Nintendo is listening to patch and adjust their games accordingly. They seem to be very liberal these days with update patches and I'm positive Xenoblade 2 will get the same treatment.
What I AM saying however is to just relax. I'm not trying to excuse these issues, they ARE legitimate problems. But we get so caught up in technical analysis and performance mumbo jumbo that it takes away from what good the games do. If you compare X to Xenoblade 2 or Splatoon to Splatoon 2, there is NO comparison. These games are massive upgrades from what came before and do a lot of things better.
There was no anti-aliasing in X. Pop in and resource saving techniques were visible even to Non-gamers. Hell we even needed a 10 GB data pack set to get the performance we had. I think a lot of people actually forget about this actually. Things were muuuuch worse without these packs with massive load times and full character models not appearing until they were right in front of you. None of this happens to the level that it did back then. What Xenoblade Chronicles X does, Xenoblade 2 does much better. There is progression here.
Coming from a veteran: you do get used to these quirks. It takes some time if this sort of thing bothers you. But if you just forget about it all for a second and allow yourself to get immersed into the World, the issues become less prevalent. Allow yourselves to enjoy what's there because while it's definitely not perfect, the good outweighs the bad immensely.
Side note: I hope this post doesn't come off as condescending or defensive. I try to be humorous with my comparisons so don't take it the wrong way. I don't mean it that way, I promise.
TL;DR: Your complaints of performance and design issues are valid, but don't let it hinder what is otherwise a fantastic experience. You're cheating yourself if you do.
First time in any Xenoblade game. It's friggin fantastic. 6 hours deep so far.
Maybe I can translate this in a way others can understand :-)
what you're saying is that those quarks with the game have the same charm/frustration as Bethesda games and quickly get lost in the excellence of the game.
Does man really deserve that much power?
In spanish boobs = senos. So we say "Senoblade"
Think Pyra's boobs are too huge? X had a fucking BREAST slider for female characters in the Japanese release of X
PLEASE BRING THIS IN A PATCH
All I need now is an announcement of a new Mega Man Battle Network.
I believe they said it'll have Amiibo support too!
2018: The year I beat all the Mega Man games! Again! :D
I said in the Megaman X Legacy collection thread that I was fully erect. Oh how naive I was
Now don't fuck it up.
This looks amazing, I loved the classic style of 9 and 10 but I'm glad they're updating to something more modern this time!
I hope they dont rely on brand name alone for this game, Shovel Knight left some big shoes to fill
Not entirely sold on the art style (well of mega man, the environments are gorgeous) but I'm excited for this.