gw2 is a game where everyone knows the way, they just don't know how to cc
feature request:knuckles mini /spit emote knuckles backpack remove all the waypoints
It's a good thing South Africans are the authority on whether are not meme made after a movie in a completely separate country is racist.
Of course a better authority might be actual Ugandans who made the movie. Who knows they might even enjoy it so much they retweet it. Of course neither would prove this meme racist since racism isn't defined by feels or because a South African or Ugandan said it is. It is or isn't racist based on whether or not it's prejudicial, discriminatory or antagonistic towards a particular race while also believing it to be a inferior race to your own.
Now are you really prepared to tell me that a meme, based on a movie, is trying to discriminate, be prejudiced or antagonistic toward Ugandans while also claiming them to be racially inferior? Because if so I have a bridge to sell you.
She's basically our only consistently reliable friend and must be protected at all costs
Rox in the background just sheds a single tear.
Rox’ character has suffered from being absent babysitting a certain grumpy norn no one likes. A shame really.
oddly enough Braham has the literal exact opposite effect on me
Guild Wars 2 update countdown tool
By now you probably know the drill, almost every Tuesday a lot of "will there be a patch today?" or "when will the patch go live?" posts show up on the forums, discord and reddit. For me it's very easy to tell when the next major patch will most like go live based on gemstore items and previous updates and I still had my old PoF countdown page laying around collecting dust. So I decided to retrofit it to a patch countdown page that I will try to keep up to date as much as possible.
Enjoy!FAQ: What's the difference between "will be" and "is expected"? Will be: indicates a confirmed date (like living season episode or event) Is expected: is not confirmed Does this also include smaller patches like bug fixes? No, those can't be predicted Can you display what will be in the patch? No, I only can estimate when, not what. Can you list future patches? No, that would be impossible Why does it show soontm ? This means the patch is either going live soon or I still have to update the page for the next patch How accurate are the expected dates? Fairly The date on the page was wrong!1!! Ok. Link Countdown to the next Guild Wars 2 patch.
any way to get a bot setup to answer this Q with the link?
Exactly, a "major" patch can be anything but basically adds something new to the client
just put the countdown as banner every tuesday
Mobile people failing to check the sidebar is their problem. Every major reddit app has a way to display the sidebar, if people don't check it before they post, they probably won't check stickies either. The weekly questions thread is almost always stickied, yet people constantly clog the new posts feed with questions that could've gone in that thread.
Also, this is not a question which gets spammed a lot. This subreddit is not inundated with posts asking when the next patch is, and the posts that do ask this generally want to know when specific types of patches are coming, which this tool cannot answer.
This is by far the most convenient site I've seen for an event counter. Nice layout, and very useful and easy to use functionalities. Well done!
It currently doesn't seem to work on Windows Phone though, it loads the pages but doesn't fill them with events.
Over the last weeks, I've been spending my spare time on creating a new overview for the ingame events.
I created it to get a better overview of the events I find interesting and also a better interface when I'm on my phone. Hopefully many of you will find it useful too _.
I'm currently working on bringing notifications to the site, as well.
If you have any feature requests or just wanna tell me what you think of the site, feel free to leave a comment below :D.
very simple and useful. I like it :)
What kind of notification system is there in the making?
This is great on the phone, which is like all I use for browsing. Bookmarked!.
Awesome picture. My only complaint is that our glorious Pugmander CloudFly isn't shown.
It's a great time every time I hop in and follow along with the main guilds. Thanks for making JQ WvW a blast, guys and gals.
Level of details though! My fps dropped.
Some information on this piece MM had commissioned around October/November.
People (left to right)
Bati of [Caps] Malevolent of [OnS] Thorton of [SF] Tsu of [HzH] Guild MM of [Fame] Ryvalia of [FLUX]
Can you find all the JQ memes hidden in this masterpiece? ;)
no idea who these people are but that D2 meme is top notch
I love how the comic Rytlock acts more like Rytlock than the ingame Rytlock.
Edit: Also, bonus points for Badazar.
Edit 2: And the rhyme.
Edit 3: And the pile of death-gods worshipping orphans.
Edit 4: Eh, fuck it. Have all the points. There is nothing about the comic that's not amazing.
Christmas excesses are bad mkay
I'm a simple man. I see a Commander Yes post by Monstrum27, I upvote, then I view. Excellent as always!
PSA: Nvidia now has game filters integrated in their drivers, thereby making it possible to use colorblind filters in Guild Wars 2.
Make sure to update to the latest version and enable experimentation build. You can then press ALT+F3 and set colors like you would in reshade/sweetfx and add colorblind filters.
I have a GTX760, not sure which GPU's are supported, so might check on that.
EDIT: Full list of games compatible: https://www.nvidia.com/en-us/geforce/geforce-experience/freestyle-games/
EDUT2: As /u/neok182 pointed out there is also an OS wide solution within Win10:
"Settings > Ease of Access > Colors and High Contrast And from there you can choose the type of filter and put it on all the time or use CTRL+Win+C to toggle on and off."
Interesting but personally as a colorblind player I rather just use the built in Windows 10 colorblind filters than go through all of this.
For those who are unaware of these it's: Settings-->Ease of Access-->Colors and High Contrast And from there you can choose the type of filter and put it on all the time or use CTRL+Win+C to toggle on and off.
oh man you're a lifesaver! deuteranomalia here
A built in colorblind system will be superior as they can hand pick colors and texture changes to use verses a filter, but it's better than nothing. Destiny 1 for example when using it's colorblind modes changes the entire UI to different colors making it drastically easier to see verses just putting a filter over everything.
But for GW2 I've found the filter works good. I'd love to have a check box that turns every red and green circle into like white and blue or something but for the first time since playing I can put this filter on and actually see things that are going to kill me.
It event lists the filters by type of colorblindness.
Really nice. Saves game developers a lot of time.
[LN] - Restricted 5 Man Sabetha Kill (No Druid or Chrono) - Off Meta Comp
We took upon ourselves the challenge to make a restricted 5 Man Sabetha kill. We started out with a pretty much the “known” standard meta setup:
1x Chrono, 1x Druid 1x Soulbeast 1x Warrior 1x Dps Slot (in our case a Necro)
We were testing around with this for quite a while. Condi/power druid, necro or a soulbeast kiter. Even toggling the kite role between cannon jumpers and the current kite etc. All of those tries ended up with the same bittersweet result. The druid and the chrono were providing essential buffs, but unfortunately were also huge sinks in terms of dps and would’ve made a kill really hard or almost impossible to achieve. After a few rounds of theorycrafting, testing and given the latest changes to GotL, we tried to fit in a support Revenant paired with a Chrono focussed on quickness and a PS Warrior, allowing to skip the druid entirely. We hoped to gain a lot of momentum and pressure on the boss due to the higher damage potential, but the altered Chrono fell short on dps. So we replaced the chrono with a quickness firebrand and the results were without comparison. Suddenly we gained more dps than the standard meta composition, even without having permanent buffs.
So our line-up for the kill consisted of: 1x Quickness/Support Firebrand 1x Support Revenant 1x PS Warrior (1 cannon) 1x Soulbeast (2 cannons) 1x Necro (Kiter)
1. Quickness/Support Firebrand
This started off as a pure quickness buffer with a semi high damage output and developed itself into one of the key members within the group due to the general utility the Firebrand kit brought to the fight. The Firebrand was able to relieve a lot of the pressure with the added utility. Next to aegis, protection, fury, stability, a bit of might, he distributed quickness.We chose to run sword/scepter for fury and might, next to the safety range option. The tome of resolve gave a needed healing modifier, which synergized pretty well with Revenant heals.The tome of courage negated projectiles with Valiant Bulwark, gave on demand protection and stability for the trash mobs.
Similar to the Firebrand, the Revenant gave first and foremost access to alacrity, but assisted the group in a similar fashion. Both the Revenant and the Firebrand turned the support into dps slots since both of them permanently stayed on the plattform. Due to issues with flak in the beginning of our journey and cannon aoes overlapping, staying full melee was rough and incoming damage was hard to avoid. The solution to this was running a shortbow as a second weapon set, which resulted to be less of a dps loss than expected and also provided some extra cc for Knuckles, even though it saw rarely play within our runs. Further add-control due to Darkrazor’s Daring wasn’t needed, since the necro took care of it for the most part.
3. PS Warrior
Seems pretty old fashioned to run a Warrior with Phalanx Strength after the changes to druid and Grace of the Land, but we only needed might for five party members. We decided that the Warrior should take one cannon, since its one of the better classes to do this with and the combination of Revenant, Firebrand and Necro would also generate some might in the meantime. So our might distribution in the end was 10 Warrior, 4-5 Firebrand, 5 Necro and 5-6 Revenant, which would result in overall in 25 might stacks and allowed the Warrior to still run renegade runes. Oh and banners of course.
Since we ditched the druid, we still wanted access to spirits and the soulbeast was our main cannon jumper. The soulbeast ran both sun and storm spirit, at the start even a water spirit, but . was ditched for a more reliable personal heal after a bit. The added burning and vulnerability were needed to increase the group dps. Both cannon jumpers tried to toggle the aggro of the red bombs between each other, so the melee members didn’t have to deal with this.
The general idea at first was to cut the Mesmer focus pull and let the Necro handle the trash mobs and add some needed extra pressure on Sabetha and the three minibosses. In the process it turned out the necro was as an excellent choice for kiting Sabethas flak shots. While losing the least amount of dps, drawing aggro, disabling and killing the continuously spawning adds minimizing the stress for the other members. Toggling the aggro between those on cannon duty and the necro was crucial, since we needed to reduce the cooldown of epidemic with alacrity from the revenant and allow the necro to go into melee range more often. We also chose to run a dagger offhand next to the torch, to continuously bounce burning stacks from the flak shots onto Sabetha, which added up with the length of the fight.
The moment we found our group composition, we had to go through a lot of trial and error to balance the plattform health, Sabethas health and the needed pressure for the minibosses. We decided to leave up different cannons throughout the fight to avoid less optimal phase timings. Leaving up the east cannon and doing south instead, while Knuckles was crucial, so we had full five members to bring him down as fast as possible. A potential third breakbar would’ve been an issue and this strategy worked for us. This composition heavily relies on stacking properly to gain the optimal amount of buffs, which at times was rough due to cannon aoe’s overlapping, heavy bombs, flak and the overall pressure from the trash mobs.
In hindsight the platform was pretty healthy, maybe too healthy and we could have optimized it even more to get a faster kill as a result, but in the end we are happy with how it turned out overall. Despite the still bugged healing mantra of the Firebrand, most of the mechanics were handled pretty well, even though the uptimes and rotations could be further improved, providing a even faster and smooth kill.
To take this even further, we want to release a 10 Man kill within a week with a similar composition for MO and Sabetha, which should do even more dps due to epidemic bounce, pinpoint, banner distribution etc...
The 10 Man composition could look like this:
2x Warriors (1x cannon jumper)
2x Necros (one as a kite, to bounce epidemic)
1x Soulbeast (cannons jumper)
1x Condi Thief
Light Lawliet (Firebrand):
Reni (PS Warrior) : YT-Link
Timson (Soulbeast): YT-Link
Sofn (Revenant): YT-Link
Farbstoff (Necro): YT-Link
Been waiting for a while to see some quality Firebrand/Renegade action. Very nice!
Hey. Condi Scourge(a.k.a. necro) main here. Just wanted to mention few things...
iirc necro's were the main kiters way back for sab
my little secret( which might be not a secret at all) necromancers/scourges are great at killing cannons! the reason is that "Summon Flesh Wurm" is invulnerable to sab fire wall, and cooldown is perfect(32s) to be ready for next platform, also it teleports you with no delay
suggestion(?) Epidemic is gods gift at MO. scourge( who takes dispel)can damage 2-3(2 always, 3 if u move a bit to side) statues at once if you keep boss in middle
and for last. Thanks for having necromancers in your line-up
While rev and firebrand might give alacrity and quickness however you sacrifice a dps slot for it. Chrono can do both, have okay DPS and you can get another DPS class in
The problem doesn't lie in that you have to sacrifice a DPS slot for it. The problem lies in for PUG groups or semi organized groups, you'd ahve to rely on two people to do their jobs well to get quickness and alacrity while also providing their own DPS to get an overall DPS increase. Chrono compresses that down to one person so its easier to form groups with. In an organized group where everybody can do depended on to do their jobs, having a rev for alacrity and firebrand for quickness won't be a problem.
I like the colors, it's very JoJoesque! :D
I am sorry I didn’t put the original artwork before, this is my fault. I love the artwork so I redraw it in my way. Hope you guys can understand I don’t mean to copy that artwork. I didn’t designed this illusion, it’s just a pay-respect-artwork.
Ah, I see you are a man of culture as well.😂😂😂
To be fair, OP never said it was his chrono
Overview of the Black Lion Garden Plot Deed (1000 gems)
They cost 1000 gems each and you can have a max of 2 plots in your home instance. Each plots allow you to plant 4 seeds that can be harvested daily.https://imgur.com/a/iLuS1
To get seeds, you purchase from the gardener near the plot. He will have a selection of seeds available initially but some are locked. To unlock the locked seeds, you will need to go into the open world and harvest seeds corresponding to a new collection that unlocks when you purchase the plot.https://i.imgur.com/ekO24yP.jpg
Here are the seeds and recipes that he sellshttps://imgur.com/a/AbPi2
You only need 1 seed pouch to plant all the spaces, as long you don't swap to another seed pouch. Seeds can be harvested daily at daily reset.
Here is a guide to the Dedicated Gardener collection you need to unlock some of the seeds/recipes
I really hoped this would have been just an added feature. :/
It's what guild halls should have been like. A farm for the whole guild, where you collected seeds by doing guild missions together with your guildmates.
Too bad, I guess. Sigh.
There's not much difference besides having to convert your gold to gems first.
that's pretty major difference
I love playing games where I'm rewarded with salvage fodder that converts to a currency after 15% tax, which I then convert to premium currency at 25% loss so I can get a $10 priced reward after a week of farming! This is so exciting! AAAAAHHHHHHHH