So I built a Paris Inspired City in Fallout 4, complete with the Eiffel Tower.
I spent ages on this, it's complete with an Eiffel tower and I thought I'd share some screenshots. The Eiffel Tower is also covered in lights, just like in real life! I would take screenshots at night, but Fallout 4's nights are just stupid in the brightness levels. I won't install darker nights for load order reasons. While I had darker nights installed, the city looked great at night! Still does, but not quite as effective. Each settler is dressed nicely and there are prewar cars and foliage around the place. It's a well lit area with plenty of stores. Also with the rooms for rent area I only took a pic of the one room because they are all decorated the same. If anyone wants the save file just ask, but it might be a bit corrupt, requires a lot of mods, and I've completed every quest. As for the city itself it requires mainly homemaker and Snap n' Build (which I still have from before it was removed) also Ellvenblossom's item (I think that's what it's called) and lore friendly signs. There also may be some other required signage mods but idk i'd have to check my load order. I might be able to upload a file with the transfer settlements mod but my FO4 isn't exactly stable so idk if it'd crash when loading or copying. I could try if anyone wanted. Also even if I did idk about you guys but my framerate tanks from 60 to 34 in the city. It's still fun to be in though. Anyways, here are the screenshots: https://imgur.com/a/bN4oq Enjoy!
Just wow and here I got bored after I built a 4-storey building for my PAs.
Ha! Honestly it does get boring after a while. Putting on music or podcasts do help though.
See this is what I always felt was missing from settlement building, the ability to have a large enough area to actually do the building. The drive in is one of those few places where you can actually do it
Spectacle Island is okay but the different elevations kinda mess it up.
Jamaica Plains would be cool if you could just utilize the whole city. No idea why I'd want a settlement in a quarter of the city while the rest is just trashed and unused forever.
Egret Tours Marina is one of my favorites but there isn't very much room. It would be perfect if it was just a little larger.
I Just Had A Very Sad Moment In Fallout NV and Wanted to Share (Fallout NV Spoilers)
I was playing through the game for the first time using a very charismatic smooth talking character and following the Mr. House story line, until I got to the quest where he asked me to kill the Brotherhood. I had helped the Brotherhood before and didn't really see why they had to die so I tried reasoning with him and when that failed I decided to do some different quests while I thought about it and I met Yes-Man. Perfect I'll follow his story line and get the strip all to myself. I go into Mr. Houses room and get annihilated by the Securitron MK 2. After giving that a couple tries I realized I would not be able to do it so I reluctantly listened to Mr. House. I went to the bunker pick pocketed all the keycards, set up the self destruct sequence, used a stealth boy to sneak out of the base and as I left I hear the base blowing up, I turn around to look at the base and written around the door is "Peace", "Love", "Ban the Bomb", drawings of people holding hands. As I stood there looking at that thinking "I am a horrible person" in the top left of my screen I see "Quest Failed: Eyesight for the Blind" and "Quest Failed: I Could Make You Care".
I don't think a game has ever made me feel that bad before and it just makes me love this game so much more.
It's all feels the first time, but later, when you have played it for the 40th time, and you start getting fringe and testing the boundaries and subverting procedure, weeeird shit can happen.
One playthrough I decided to play the DLC first, so before ever even going to the bunker, I did a bunch of stuff that somehow raised my faction rating with the BoS despite having never met them. Then I went to the BoS Bunker before ever meeting Veronica, reprogrammed the turrets to kill everyone, and slaughtered anyone who was left. It left me with a Soft-Hearted Devil rating with the now eradicated BoS.
Then I finally talked to Veronica, who was somehow receptive to me, and took her to visit the bunker. As we were walking around the base, totally empty except for corpses everywhere, she started talking to NPCs as if they were still alive, making jokes in front of the dismembered bodies of her former comrades like it wasn't even a thing. I'm sure it was just a glitch, but it was eerie, like she'd had a total mental breakdown.
It sucks, but from House's perspective he's absolutely right. The BOS, if they're being true to the Codex at all, are never going to leave an army of Securitrons , much less the rest of House's "private property" technology alone, ever. It truly is an "us or them" situation.
That's part of the brilliance of NV's writing: whatever way you go, somebody's gotta get hurt.
TBH, there's nothing that particular chapter of the BoS could do against a fuckton of killing machines.
If we kill a merchant, we should be able to loot everything they have.
It only makes sense (I know the fallout series doesn't support this, but let me explain).
Ok, say you're in the mood to go kill some innocent people because you're on some psycho but not enough to stop you from being smart. There's this small town in the middle of nowhere with few guards and one merchant who lives alone.
So you think, "Sweet, I'll kill em and loot the place for a payday" and you go in and blow their brains out after checking their selection.
But you can't get their selection from their corpse. Can't even take the caps they have. In game you basically just killed a merchant and lost a place to buy and sell items.
It's dumb that we're punished like this on top of having the entire town come after me if I attacked someone with a knife (seriously, this annoys me a lot but that's just dumb Bethesda things). We should at least be able to find their safe that's locked through hacking or picking, or even a key that we found on their corpse.
Tired of merchants being basically immune to my bullets because they have what I want. They should fear me killing them for their stuff! And if it effects the ingame economy negatively, good. That's a proper consequence for my rash actions (beyond the entire town coming to kill me).
I wouldn't mind losing voice work on the protagonist if it means we can actually rob merchants and not just cheat them out of their coin through proper management of caps. The only thing I wanna manage is how many shotgun shells I need to blow off your face!
Who's with me?!
Edit: This has officially become my most highest voted post. Wow.
Yeah like the RP in rpg
Pretty sure in 3 if you killed the caravans the Brahman had their stock on them.
There's a lot of things omitted in 4
Same in NV . Odd they omitted that from 4
Edit: i understand it wasn't in NV . got confused with actual shop keepers oops
What if the next Fallout game took place in Hawaii and was called Fallout 5-0?
Sorry if someone else already thought of this in advance.
Honestly in the fallout universe I could see that being one of the most intact places left. Oahu might have been nuked because of its military bases but the other islands would have been a wasted nuke.
I'm pretty sure Honolulu is no more. Pearl Harbor-Hickam is the base for the largest US Pacific fleet and the Air Force presence. To cripple it should be a primary target for any adversary in that theatre of war. The range of naval operations is still limited, even with our technology, controlling the Pacific out of San Diego effectively is nearly impossible due to range and supply constrains (given that San Diego would still be intact in a nuclear war).
Some of you might now think "why is it important if you nuke the shit ou of everything anyway"? Because that's not how military planners think. Even with the knwoledge that in case of a nuclear strike there wouldn't be much left to wage war with, the generals and their staffs always planned for after the first blow. The Chinese generals would have done the same, so it would only be logical that they would erase the majority of the Pacific Fleet with a few nukes.
Considering how big the whole tiki lounge fad was in the 50's that could really work. Super mutants in tacky Hawaiian shirts? Yes please.
Jokes aside it could work. Just make the island scale to roughly the size of other games. Underwater content would need an over haul from the other games since its pretty much non existent. Power Armor styled diving suits and underwater bases/houses/vaults would be an interesting take.
TIL that Fallout 4 and Star Trek V both take place in the same year - 2287.
It's quite an amazing dichotomy if you think about it - the bright, optimistic future of Star Trek against the dystopian world of Fallout. A future where humanity spreads hope amongst the stars versus a world where humanity consumed the world in flames.
Now I want to replay Fallout 4 with an alternate-universe Kirk or McCoy.
Society fell in the Star Trek universe, too. Interesting to think about how they came back but the Fallout world couldn't.
Yep. World War III nearly destroyed humanity, but we were able to pull ourselves up, invent Warp drive, and correct what was wrong in the first place.
They glossed over it by saying the vulcans helped. No helpful vulcans in fallout
I always found it amusing how Trek glossed over how that actually happened. You just have to accept that we found utopia, because any attempt to explain this is going to sound silly.
TIL that Josh Sawyer, Lead Designer from 'Van Buren' and 'New Vegas', wants to make a Fallout spin-of that is set in the Year 2050 in Europe during the resource war
Here is the articel Klick
What are your opinions on that?
Sadly, "wants to make" and "is making" are two different things. In any case, it's a cool concept.
Yeah exactly. I'm sure he'd love to make a game that spans coast to coast going into the small governments that have popped up in each little area and how they interact with each other and the sharing of power across the destroyed nation.. but he'd never actually be able to make it.
It's an interesting concept, but I'm not holding my breath on it ever happening. He's been wanting to do it for about 20 years now.
Doubt it will happen.
Chris Avellone, the writer of New Vegas, FO2, and many other games(including KOTOR2, and the new Prey), also wants to do a game set during the Resource Wars IIRC.
I'm on a quest to kill every settler in diamond city until they all respawn as gingers.
I've already cleansed once, and I'm on my second cleanse now. No one suspects a thing, and with that foolish detective gone, I have free rein over the city.
This is how Fallout was meant to be played.
You may not like it, but this is peak Fallout lore.
Thank you! How about we step into this dark alley where no one can see and discuss it further?
Have you heard the tale of Ginger City? Its story is a secret within an enigma within a legend.
After 428 hours of listening to Johnny Guitar, I have completed Fallout New Vegas 100%
Play it againnn, Johnny Guitarrrrrrrr...
I always promised myself that I would learn how to play caravan, sadly I still don't know how to play it all these years later.
For me, Caravan's like Gwent in that I've got no fucking idea how to play it and zero patience to learn.
Pazaak? That shit was straightforward and easy. It was basically blackjack.
These other card games make you think too much. Or maybe I'm just super dumb.
A guy just beat Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, and Fallout 4, all in under an hour and 40 minutes
Saw it live on stream earlier today and he just uploaded the vod to YouTube. Really cool to watch if you enjoy speedruns and Fallout in general.
It takes me at least that long just to make my character.
Oh, this is me. Thanks /u/fingered_ for posting this. Um, yeah I speedrun all the Fallout games and like to do them back-to-back because it adds a pretty big challenge. This run I'm actually really fucking happy with. None of the runs were too bad.
We run New Vegas in Italian because the Doc Mitchell dialogue at the start is 4 seconds faster than English, and Fallout 4 is ran in French because all the unskippable dialogues come out to about 11 seconds faster than English. Fallout 3 is actually fastest in Japanese but there was never an official Japanese language released for PC so we just run in English.
Holy... Talk about optimization!
Every single city Fallout takes place in has legalized marijuana. Still think its harmless?
Fallout 1 and 2- San Fransisco/L.A. Fallout 3- Washington D.C. Fallout NV- Las Vegas Fallout 4- Boston All legalized
Heck even Operation Anchorage takes place (virtually) in Alaska.
Remember kids, marijuana, dangerous, Jet, fun!
Fallout 5: Denver confirmed.
Van Buren was going to feature Denver. The city streets were filled with vicious dogs, so scavengers had to go high into the skyscrapers for safety.
TIL, marijuana protects against radiation damage.
who hasn't huffed a little bullshit to be more productive.