DestinyTheGame

Bungie: Can we get a visual representation of which weapons and armor pieces with +5 mods equipped without having to go into the item?

Bungie: Can we get a visual representation of which weapons and armor pieces with +5 mods equipped without having to go into the item?

I can’t tell you how many times I’ve dismantled an item because I thought it was lower light level then the one with the mod on it. Something like a small +5 next to the light level or a star to indicate it has a mod.

Edit: words

I agree that they should add something in-game. Also, in case you didn't know, DIM does do the white/gold border depending on if you have the +5 mod.

But there's no difference if it's a Rare or Legendary mod.

This has been suggested before but seriously how hard is it to just implement a border system depending on what mod you have on

Seriously anything to show that it’s got a +5 mod equipped would be a great QoL improvement

Exotic Sparrows and Ships should not look like any other ship or sparrow. They should look "exotic".

Exotic Sparrows and Ships should not look like any other ship or sparrow. They should look "exotic".

Tron bike bungo plz

I just want an invisible one that makes verbal motorcycle noises.

Sparrows have been ok. Exotic ships though, like, c'mon Bungie, add some variety.

I miss my sidereal rumba.

I turned my favourite Destiny 1 emblem into some wall art

I turned my favourite Destiny 1 emblem into some wall art

the Symbol of the Wolf

I got the warlock Iron Banner set, so decided to take a little break from IB and finally put my favourite emblem to the canvas.

(Hey Bungie, if you want to put Symbol of the Wolf into Destiny 2 I definitely won't complain)

There is a version of this but with a red bottom Edit: it’s called way of the wolf

Very sleek, I love it!

Amazing

Destiny, like most video games these days, relies more and more on inconsistent rewards because it keeps you playing even if you aren't having fun. It is called "operant conditioning" and it is the same form of psychological manipulation used by casinos to hook gambling addicts.

Destiny, like most video games these days, relies more and more on inconsistent rewards because it keeps you playing even if you aren't having fun. It is called "operant conditioning" and it is the same form of psychological manipulation used by casinos to hook gambling addicts.

The effect was best described by BF Skinner with rats in a box. Are you a rat in a box too?

Aso see his work on the "token economy" and other ways people can manipulate you into certain activities.

Bungie just chose to get more aggressive with this kind of shit in D2 and the community seems to have noticed but doesn't seem to understand why. I know many of you already know about BF Skinner's work and how video games use it, but for those that don't I'm hoping this helps you understand Bungie's motives better.

lol i believe it i dont even enjoy pvp anymore and feel so frustrated with lag, sweatfest yet i keep coming back like a crack addict damn you bungie

The rewards may be inconsistent but they are still a million times better than they were in the first few months of D1. I played for days before my first legendary dropped and months before I saw my first exotic from an RNG drop. Say what you want about the perceived lack of endgame (I think there is plenty there to do) and sketchy Iron Banner (which was disappointing to me), but loot drops are not a problem in D2.

I too remember the days when purple drops were very rare and had a high chance of being a blue piece instead. It sucked. I just wish after LL 300 that purple drops meant something besides fashion.

I felt D1 was worse than D2. Random God rolls or gear was almost an infinite grind.

It does feel they scales back at these things with milestones being a one and done thing.

Even tokens let you buy gear for less played classes

Weekly casual report [Oct 9-16]

Weekly casual report [Oct 9-16]

Life moves pretty fast, just as posts move pretty fast on /sub/destinythegame. Here are the top SGA and Guide posts from this week.

Maybe you missed the post, maybe you saw the post but have something new to say about it, maybe you made the post. Casual or hardcore players, relive them or discover them for the first time and feel free to continue the discussion here. Hope you enjoy the casual report.

Top 10 Guides: 1. Massive Breakdown of the Iron Banner Weapons 2. Legend of Acrius 300 Strike - Anomaly Checklist 3. HOW TO WIN AT IRON BANNER 4. How To Consistently Kill 100+ Skulls In The Realm Solo or With A Team {x100 Force of Will} 5. Massive Breakdown of Recommended Auto Rifles for PvP 6. A brief guide to the Normal Nightfall - The Inverted Spire 7. All of Cayde's Treasure Chest locations on Nessus! (10 Oct - 17 Oct) 8. Xûr Day #5 PvE Armor Review 9. Savathun's Song Nightfall - Anomaly Checklist 10. D2 Bestiary: Flashpoint Exclusive Bosses

See all the top guides this week from /sub/DestinyTheGame

Top 10 SGA posts: 1. When explaining raid mechanics to newcomers, start with the end goal 2. Blocking damage with Sentinel Shield creates orbs of light 3. If you are not a Crucible regular, and are just in there for IB, here is a tip: Stop trying to ca... 4. Sunbreaker hammer strike is the strongest damage buff in the game (target takes 50% more damage f... 5. Destiny 1 is not dead... 6. The vents to trigger Heroic Injection Rig can be destroyed before event starts 7. On a Hunter, if you are one bullet from killing an enemy and out of bullets, hold your trigger an... 8. Get Discord Notifications when Vendors Sell 300 Gear 9. With Iron Banner around the corner, remember that there is no penalty for suiciding in Control. 10. The Karnstein Armlets count Stormtrance hits as melees for health-restore purposes

Great bonus SGAs from this week:

11. Reloading the Wardcliff Coil before it's finished firing will cease it's fire mid-launch, and ins... 12. Time your Nightfall starts with the fallen public event. 13. How To Manipulate Calus Skull Spawn Rate (X-Post) 14. If you think doing the Calus "cheese" will magically make you beat him, you're wrong. 15. 7 Reasons To Get Bureaucratic Walk NOW 16. Saladin's Iron Banner engrams are 300 power level today (for 300 power guardians) 17. Iron banner math - how many packages will it take?

See all Top SGA this week from /sub/DestinyTheGame

See the previous week's casual report

Note : you can generate your own links to top guides and SGA of the previous week at any time using the subreddit filters. I explain this in detail in the post here : Ways you might not know about to find great content on this subreddit.

This is the best post I've seen in an AGE! Is this a regular thing that I've missed recently, or something you've just decided to compile? Either way, from a casual but passionate player, thank you!

Thanks for this. I've not been checking DTG as regular now because of all the salt posts and bungo pls but it's good to see there are a few posts here and there worth checking out.

I did one last week too. I want to get these automated as soon as the moderator who manages the bots has time. It is likely to happen in the future, but we don't know exactly when yet (depends on his schedule).

Superb news. Seriously, from someone who doesn't have time to explain why he doesn't have time to game, this is a godsend!

[D2] Daily Reset Thread [2017-10-16]

[D2] Daily Reset Thread [2017-10-16]

Note: At this time, the Destiny 2 API does not provide any of the info below. We have put placeholder data until the API is available and it is grabbed automatically. In the meantime, please feel free to post in the comments and we'll update the thread.

Planetary Challenges Planet Challenge 1 Challenge 2 Challenge 3 Earth Lost Sectors: The Sludge: Loot a Lost Sector in the Sludge. Walking the Beat: Complete 3 patrols. Devrim's Sniper School: Use a Sniper Rifle to defeat 10 enemies in the town of Trostland. Titan Lost Sectors: Siren's Watch: Loot a Lost Sector in Siren's Watch. Event Horizon: Successfully complete a public event. Scourge of the Fallen: Defeat 75 Fallen enemies. Nessus Lost Sectors: The Cistern: Loot a Lost Sector around the Cistern. Event Horizon: Successfully complete a public event. Into the Labyrinth: Defeat 5 Vex Minotaurs. Io Lost Sectors: Lost Oasis: Loot a Lost Sector in the Lost Oasis. Treasure Hunter: Loot 3 Vex or Cabal supply caches. Scourge of the Taken: Defeat 75 Taken enemies. Strike Challenges Challenge 1 Challenge 2 Challenge 3 Crucible Challenges Mode Challenge 1 Challenge 2 Challenge 3 Quickplay Competitive

Double-kills again. Awesome.

Iron Banner daily challenges (same as yesterday)

Two For One Defeat 2 opponents in rapid succession, 3 times Avenger Defeat 5 opponents who just killed you or a teammate Objectively Awesome Capture 5 zones in a control match

I wouldn't mind if they worked properly but for some reason killing two people at the same time (e.g. with your super) doesn't count towards the challenge but hitting two enemies once then dying whilst your teammate kills them at the same time works... Wtf?!

The registration is definitely janky.

Trials offers a choice of rewards after 7 wins and/or flawless. It would be nice if we could choose an item reward after 10 Iron Banner packages.

Trials offers a choice of rewards after 7 wins and/or flawless. It would be nice if we could choose an item reward after 10 Iron Banner packages.

Atm the reward for 10 rank ups with Iron Banner is an emblem.

I know that many here are unhappy with the amount of duplicate items and the amount of playtime involved in completing armor sets. I also understand the argument that its the first Iron Banner to grant access to the entire loot pool in one season.

I'm not arguing for or against either viewpoint, I'm just saying it might be a good idea to grant at least one guaranteed reward to offset the token system and the RNG involved with it.

Interested to hear what others think about it as well.

Level tiers, at 5 let us spend 20 tokens in the shop, level 10 spend another 20 tokens... every 5 rank ups should unlock something in the vendor for I.b... something to shoot for, a goal.

45 packages. No helm in sight for the titan. Fuck.

I completely agree that it’s frustrating to not get what you grind for from things like Iron Banner, but at the same time what many people miss from D1 is the fact that you don’t always get what you want. If I had been able to pick what I wanted I would be done with IB right now. Instead I continue to grind for those Gauntlets and Leg Armor pieces.

We want a rewarding endgame, and something worth playing for, but we also want to get everything without grinding. I think Bungie is really stuck between a rock and a hard place in this regard.

But, you'll also get burnt out & not want to come back.

I have an idea: let's parse every single word in a Luke Smith interview, cherry pick the stuff we don't like and then run here immediately to burn his effigy

I have an idea: let's parse every single word in a Luke Smith interview, cherry pick the stuff we don't like and then run here immediately to burn his effigy

You're just describing every gaming sub ever.

A few days ago battlefield 1 had an update. The update accidentally broke server queues. The entire sub went livid. Blamed DICE for being lazy and such. Then DICE tweeted within the first hour that it was a mistake and it was a server side issue that's easily solvable. The problem was solved within three hours.

I don't. But I feel this happens because EA puts up a strict monthly update release cycle.

No Dev wants to release a bad update.

The battlefield update also broke ammo pouches and friend/enemy indicators and Dice still hasn’t said anything about that. So don’t go overboard giving them credit

But there's Crucible complaints everywhere, and they've been around since the Beta.

Yeah, and last week slayerrage made a long post agreeing with most of it.

That's about when the tide turned and the community began to admit that there was a problem. When a streamer said so.

On a Hunter, if you are one bullet from killing an enemy and out of bullets, hold your trigger and Shadow step.

On a Hunter, if you are one bullet from killing an enemy and out of bullets, hold your trigger and Shadow step.

If you have been in an epic gun fight and you find yourself out of ammo and needing to reload but one more bullet will kill what you are fighting. A simple trick is to center your screen on that target hold the firing trigger and dodge(double tap B or O) and your Hunter will fire an extra bullet in the reload dodge animation.

Try it out! Hawthrones shotgun on Public Events can give you 8 shots in the chamber.

EDIT: The extra bullet comes from your next clip.

If this is true let's keep it between us okay 😉

Aaaaaaaaand it's on the front page...

epic gun fight

We playing the same game?

I'll try and keep this quiet.

Anyone else miss having fun with Hand Cannons?

Anyone else miss having fun with Hand Cannons?

It’s a hassle using a handcannon in crucible. Every other gun will 8/10 times crap on you. Team shots, trades and clean ups are what you get most if the time.

To those who are saying try out these HC’s, Let me just clarify that i’m not complaining that they suck, i’m irritated that the amazing weapons that are HC’s are being intentionally crippled. HC’s are the new sidearms and AR’s From destiny 1. Someone made a good point: Since TTK DLC HC’s were nerfed, and since then, what made them good were perks like rangefinder, hidden hand, LITC. If fixed rolls are staying, HC’s shouldn’t have bloom(I don’t care if they reduce range to keep HC’s from cross mapping if bloom is gone, i would just love all my shots hitting) or JUST NERF HCR.

I miss Hawkmoon so badly

I miss The Last Word and Ace of Spades. In fact I miss all those exotic hand cannons. Kinda sucks they didn't add a exotic hand cannon from D1.

In PvP yes Love Better Devils in PVE.

Ace was so much fun

Try one of these subthreads