Portable Wii in a GameBoy

Portable Wii in a GameBoy

How do you point a Wii remote at the screen?

Source:
This was made by BitBuilt forum member Gman.
You can see his worklog here:
https://bitbuilt.net/forums/index.php?threads/the-wiiboy-rev2.447/ 

Edit: Since so many people are asking about this, here's a picture of the internals: http://i.imgur.com/LYuWMK5.jpg

On the left you have the SD card reader and underneath it the chopped up Wii motherboard. Batteries underneath. Right side has the screen, controls, speakers, and some misc components.

Source: This was made by BitBuilt forum member Gman. You can see his worklog here: https://bitbuilt.net/forums/index.php?threads/the-wiiboy-rev2.447/

Edit: Since so many people are asking about this, here's a picture of the internals:

On the left you have the SD card reader and underneath it the chopped up Wii motherboard. Batteries underneath. Right side has the screen, controls, speakers, and some misc components.

For a lot of games could the gameboy itself not act as the wiimote? Like Tilt n Rumble on the GBA

Maybe? But you'd be waving your screen around. It would be very unfeasible for the more motion-intensive games.

how fast technology progresses will never stop amazing me

To be fair, the Wii is running on 16-year-old tech.

The Wii's CPU and GPU are shrunk, higher clocked versions of the Gamecube's CPU and GPU. There's undoubtedly a fair amount of new hardware for the Wii's new functionality, but the core system is effectively exactly the same as the GC, just a bit faster.

I'm using tilt controls

You can literally say that about any video game or computer system.

No.

The Wii literally is using the same CPU/GPU from the GameCube, just higher clocked. And Wii U is an even higher-clocked and triple-core version of the Wii's.

Other systems change architectures and GPUs entirely between generations...

Xbox switched from x86 to PowerPC for Xbox 360 Xbox 360 switched from PowerPC to x86_64 for Xbox One. PlayStation 1 & 2 switched from MIPS to Cell-PowerPC for PlayStation 3 PlayStation 3 switched from Cell-PowerPC to x86_64 for PlayStation 4 Nintendo themselves finally switched from PowerPC to ARM for the Switch.

Nintendo used PowerPC/Radeon for 3 generations in a row (GC, Wii and Wii U).

Likewise, Nintendo's handhelds have been ARM from GameBoy Advance thru New 3DS.

This architecture switch is why backwards-compatibility is an issue for PS/Xbox systems, and the lack of architecture switching is why Nintendo has been good about backwards-compatibility, until the Switch.

10-year-old tech. I know everyone likes to describe the Wii as a faster GameCube, but I doubt some of the components in the Wii existed in 2001.

Yea but its better than setting the console down and pointing at its small screen from a little distance

The same guy who made a portable PS2?

It's the board from a Wii

I guess. I'd just as soon not attempt to play any game like that on a setup like this.

Missed naming opportunity. Should have been the PiiWii

What board are they using? That certainly is not a Raspberry Pi.

Wii Mario Cart can be played much more easily without motion control

The controller reads light in black and white and normalizes it, then translate those images into motion and tells the Wii about the motion. The sensor bar is just some infrared lights that are always on and nothing else, not much of a sensor really. You can calibrate the controller in the menu and for some reason the lights at their house are good enough for the software to make some sense out of it.

Exactly--why aren't people getting this?

"Oh moving the controller isn't ideal.....WELP! IT'S HOPELESS. THERE'S NO OTHER WAY TO PLAY THIS GAME!"

https://youtu.be/8LKOCO0-Xeg

Here is one of his PS2 portables:

Check his channel and his posts on the forum. Dude's a legend

He's just a Wii Boy.

Everyone is gushing about how impressive this is, and it is, but what I want to know is.

How's the battery life?

You don't actually have to point at the screen. Just the sensor. I don't even use my sensor. The lights in my kitchen are at the perfect spot in front of my chair to aim at while relaxing with my arms on the arm rests.

The big difference youre failing to realize is that when you use a wiimote as a steering wheel the whole screen doesnt rotate with the controller.

Your scientists were so preoccupied with whether or not they could, they didn’t stop to think if they should.

Any pair of infrared light sources works. Two candles, in a pinch. I've used a bit of cardboard in a window with two holes punched through for sunlight as well. Plenty of light bulbs output infrared.

Here comes the Skyrim patch!!

Oh snap!

Don't tell me what to do.

This sounds really cool. Do you happen to have a link for it?

Well Mario Kart Wii is in the screenshot, tilting the console to drive in that would be no worse than the wiimote motion controls really, but some games would suffer a lot.

Isn't that why the Dolphin emulator works for both, and why it can play GameCube games?

Not quite; the 3DS, DS, and GBA all use very different CPUs - they're all ARM, but the architectural differences between ARM7, ARM9, and ARM11 are enormous. The difference is so great that all three handhelds also include the previous gen's CPU for backwards compatibility.

Build a battery for it. For some reason I recently got hooked on battery building tutorials on YouTube and was shocked at how easy it is lol

It's worth noting though that the Wii U has two gpus for backwards compatibility (one for Wii mode and one for Wii U mode) but your point still stands.

How does that work? You're implying that you control your wii by pointing the remote at lightbulbs in your kitchen?

Edit: damn it would've been useful to know this back when people actually played the wii

Yes.

In the Gamecube.

Literally the same hardware clocked higher lol

If you wanna argue the motion control related hardware was new and somehow relevant to someone's amusement of a Wii being portablized, then sure.

I would like to find a board that can run the dolphin emulator but I doubt one exists unless I want to build a PC.

Edit: it appears that I have some research to do.

Sure you can say that if you have an absymal understanding of computing. The architecture is probably wildly different.

*wiitchcraft

the 3ds is way more powerful than a ds lite or regular ds ...

I think it's also why you could play gamecube games on the wii

If that's the only way you can play it without motion controls, that'd be a reason.

I hear it's a good way to start a fire

and also pretty damn terrible at running emulators

Have you ever noticed how the Wii Sensor Bar only has one wire? That's a power source wire, not a data line. The WiiMote itself does all the work, and things like bulbs and candles can provide the same functionality as the "Sensor" Bar.

Not Fair!

That has more to do with some games requiring specific frame timing to work. I run into this issue emulating games all the time.

Upvote this guy!!!

the wii plays cube games

CPU/GPU is the only part that matters in this scenerio though. It's Gamecube hardware.

This blew my mind. Then I remembered the Switch is a more powerful handheld. But on the other hand this is retrofitting a console inside a freaking gameboy. Amazing

the w i i has A W O K E N

F L Ë Ê

My wife sucked up our wii sensor bar cord in the vacuum (i suspect purposely) and i just used a couple of tealights placed a couple feet apart til i got around to ordering a new one.

Switch Mario kart with motion controls in handheld?

You're just saying that now because it turns out you were wrong so now your cover is that you were acting as a troll this whole time.

takes one to know one

Non existent probably.